If Valve want the new Half-Life: Alyx to be a success, they need to push VR into every possible country they can and they're working a bit more towards that.
Announced early this morning (around 1AM UTC), the Valve Index is now being made available in Canada and Japan in addition to the availability in Europe and the USA. Half-Life: Alyx doesn't require the Index though, Valve did say it will work with any PC VR kit but this will probably give the best experience.
They confirmed again with this announcement, that all owners of the Valve Index will get a free copy of Half-Life: Alyx. However, it doesn't have to be the whole kit!
In their email they said "users who already own an Index or purchase the Index Kit, Index Headset/Controllers kit, just the Index Headset, or just the Index Controllers prior to the release of Half-Life: Alyx will receive a free copy of the game." which is a pretty sweet deal if you're looking for an upgrade somewhere.
You can find out more over on Steam.
Quoting: BeamboomQuoting: F.UltraQuoting: BeamboomEurope is NOT covered. It's not available in Norway.
Strange, it's available here in Sweden, 1079€ though (which of course is basically free for you rich Norwegians).
I know, and since it's only sold through Steam I can't just drive across the border and pick it up in a shop either. I'll have to get a Swedish colleague to buy it for me on his steam account and get it transported to me somehow.
It's really odd, this. It's the same with all Valve hardware: No Norwegian distributor deal.
Well that is what being outside the EU gets you (combined with being a small country), now this will be a guess completely outside my area of competency but since this is related to hardware it's quite possible that it have to do with electrical appliance safety regulations where you just need to apply for a single one inside the entirety of the EU but probably need a nation by nation one for every other country (don't know if the Norwegian / EU treaty covers this aspect).
Quoting: Purple Library GuyQuoting: Eikeate at a snack barNever eat at a snack bar. Don't matter what country you're in, you'll hate it after the snack bar.
Beg to differ, here in Göteborg we have one place, Lasse på Heden, that's categoriced as a Gourmet Snack-bar and that place is really, really good. Not to mention the "Gourmet Sausage" (Gourmetkorv) place that we have at the train terminal who servers 60 varieties of excellent sausages.
Quoting: F.UltraThose do sound good. I was thinking of a particular kind of thing. They happen in certain kinds of tourist traps and such. They serve generic fast food, but because they're serving mobs of tourists they will never have a repeat customer so they don't need to worry about doing a decent job. They're not a chain, so they don't even need to worry about even fast-food-chain-style quality control. The tourists are a semi-captive audience so they can charge through the nose. Those snack bars. They're evil.Quoting: Purple Library GuyQuoting: Eikeate at a snack barNever eat at a snack bar. Don't matter what country you're in, you'll hate it after the snack bar.
Beg to differ, here in Göteborg we have one place, Lasse på Heden, that's categoriced as a Gourmet Snack-bar and that place is really, really good. Not to mention the "Gourmet Sausage" (Gourmetkorv) place that we have at the train terminal who servers 60 varieties of excellent sausages.
Quoting: Purple Library GuyThose do sound good. I was thinking of a particular kind of thing. They happen in certain kinds of tourist traps and such. They serve generic fast food, but because they're serving mobs of tourists they will never have a repeat customer so they don't need to worry about doing a decent job. They're not a chain, so they don't even need to worry about even fast-food-chain-style quality control. The tourists are a semi-captive audience so they can charge through the nose. Those snack bars. They're evil.
Never thought about this. My diner wasn't the crowded tourist place kind, but felt like "we're the only one in town (you'll find)", but the captive part sure feels true. Guess we need to take some sandwiches with us next time. :) (The diner had been shut down when my wife was back at Narvik years later.)
Quoting: F.UltraWell that is what being outside the EU gets you (combined with being a small country)
Sounds unlikely. We're member of EEA, and have access to the inner market of EU. And absolutely everything else of hardware - including Vive who it looks like Index is based on (same base stations) - is here. But The Valve hardware specifically is not. I know of no other products in the same situation. Never heard of.
Quoting: orochi_kyoI'm going to go ahead and be one of those dickheads. I'm not going to say boo hoo, you can't afford it, or that you shouldn't play games on laptops, that's up to you.Quoting: vskye$999.00 is a really hard price to justify, even if I could afford it.
Try to say that on Steam forums, their replies goes from "you dont have a job" to "maybe it is time to move to another country".
These VR owners are just a bunch of 4ssh0l3es(not all of them, some has been very open minded and they know VR isnt for everyone, so Alyx should have a non VR version), they even speak that you arent a "PC gamer" if you dont upgrade your PC every two years. Also they automatically think that if someone doesnt like VR is because they cant afford it.
This has been a cancer since PC gaming exist in the 90s, a handful of people who had plenty of money to spend on the most expensive hardware is always attacking PC gamers that play on laptops and low-mid end hardware, when a game is poorly optimized they blame people for not "upgrading", the worst thing is they are a vocal minority, because Steam surveys show most people play on Laptops and low end PCs, worst of all, VR owners are even less than Linux gamers, but they are behaving right now like if they were an entitled mayority.
VR is expensive, Valve had 4 years to make it affordable but instead of that they prefer to launch an "exclusive" game, Index is their first solo VR product, but one could think that they experience with VIVE would serve Valve to learn that the first step was making VR accessible for most, but they preferred the EGS/Console way.
But I don't think they should make a non-VR version of this game; Because when you do, it tears up the intention of the game. If it is made for VR there are certain criteria that would make it suck in a non-VR environment, just as if it were made in 'pancake' mode, and then converted to VR.
Being able to correctly interact with objects, and having realistic reload mechanisms, physics, etc would be incredibly difficult to get working right without being 'in there'.
Will this single game sell VR kits? Most assuredly. Will people whine that they can't play it for whatever reason, also most assuredly.
Whether some people like it or not, VR is the wave of the future of gaming (and other things. I'm really waiting until I can strap my face in and have multiple screens and do the 'Minority Report' style of work.) Yeah, the kit is expensive right now, and yes it requires a high end PC. But as you say, in the 90s, there was this push for hardware to run the games at full optimizations, though I think you're remembering it wrong. 90s was mostly EGA/VGA/Amiga/Atari ST competition. Late 90s/early 00s were when people first really started the PC master race arguments. Or maybe I'm remembering it wrong because I didn't really get into Wintel systems until '95 when I was more or less forced to. Only a couple years into that I started dabbling with Linux :)
I will end with this, VR does make things better. For example, try Elite: Dangerous on a normal monitor, then try it with VR. It's a HUGE difference.
Quoting: skinnyrafNot sure why you'd say Index support on Linux is half-baked, it actually works just as well as it does under Windows (with the exception that I think the bluetooth power management for the lighthouses is still broken, I need to test that again).Quoting: ArehandoroI might consider if it was at half the price. That would put more VRs in people's homes.
Oculus Rift S, while technically not as advanced as Index, is $399, which is less than half the price of Index. It works really well and is much easier to set up than Index. People expect it to be available for $349 on Black Friday.
Unfortunately no Linux support, not even a half-baked one like Index.
Quoting: BeamboomMy guess is, Gabe traveled there once and also had food that poisoned him, so no Valve products for Norway!Quoting: F.UltraWell that is what being outside the EU gets you (combined with being a small country)
Sounds unlikely. We're member of EEA, and have access to the inner market of EU. And absolutely everything else of hardware - including Vive who it looks like Index is based on (same base stations) - is here. But The Valve hardware specifically is not. I know of no other products in the same situation. Never heard of.
Last edited by Mohandevir on 25 November 2019 at 4:57 pm UTC
Quoting: slaapliedjeQuoting: BeamboomMy guess is, Gabe traveled there once and also had food that poisoned him, so no Valve products for Norway!Quoting: F.UltraWell that is what being outside the EU gets you (combined with being a small country)
Sounds unlikely. We're member of EEA, and have access to the inner market of EU. And absolutely everything else of hardware - including Vive who it looks like Index is based on (same base stations) - is here. But The Valve hardware specifically is not. I know of no other products in the same situation. Never heard of.
Don't you have that delicious fermented fish?
Back on topic.
You said you basically own all new VR headsets, right?
Is the higher price of the Index vs. the Vive / Oculus justified?
Or in other words, for someone only going for ONE VR kit,
would you say going for the Index is worth the price?
Thanks for your input! :)
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