The Universim is already quite impressive for a city-building god sim and it's about to get a huge amount bigger next month.
Crytivo have announced that it's going into Beta, along with an update they confirmed to GamingOnLinux that goes live next month. It's massive, including an overhaul to their current planet generation system which is far more detailed. To give you an idea of how The Universim has evolved, take a look at this below:
Talking about their new generation, they said a decision was made to cut-back on attempts at realism. Instead, they're going for the enjoyment factor above all else. With their refactor, they've managed to cut down the often long planet generation loading time in half. Something else is that this new planet generation system does is properly form mountains, including making them an actual usable part of the planet.
Even while all this is being improved, Pathfinding will also get adjusted to actually work better. Crytivo mentioned the dreaded "Standing Nuggets" bug, where your people sometimes just end up doing nothing or taking far too long to figure things out. From what they said, the entire Pathfinding system was rewritten.
At some point, you're going to be able to go into space and visit other planets. That, Crytivo say, is one big reason why all this has been reworked and improved so they can really style alien planets to make them unique and worth visiting.
Safe to say, I'm excited for next month's update to The Universim. Once it's out, I shall take a look and let you know how far it's come and if it works well on Linux. You can find it on Humble Store, Steam, and recently the Linux version was added to GOG too!
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