Dwarf Fortress, a single-player fantasy game that's quite a complex mix of genres has a big new release now available. It's been around a long time and it's so popular it's inspired the creation of other amazing games like RimWorld, Prison Architect, Minecraft and plenty more.
Yesterday, Bay 12 Games put out v0.47.01 with some pretty huge new features, plenty of which are spread out across the multiple game modes. For the fortress mode, you will now get petitions for guildhalls and temples when you have enough believers digging around. Slightly more concerning though, is that villains might target you and steal some artifacts. If you have a Sheriff, you will get reports on it and you will be able to interrogate people and perhaps get the name of their master eventually.
Dwarves also have more complex relationships, with the possibility of "multiple lovers" and they can get divorced or have children before they are married.
For the Adventure mode, there's all sorts new as well. A lot of new options when starting including background, religion, starting site selection, equipment including quality, mounts/pets and more including the option to make party members. You can easily claim a new mount if something happens, pack animals (including many mounts) can also carry items and most important of all, you can "pet animals in adventure mode"—hooray!
As a reminder, it's also eventually coming to itch.io and Steam with a bunch of enhancements. While it doesn't state Linux support for this special version, you can read more on that here in our previous article where Bay 12 Games explained what's going on.
For now, find the classic Dwarf Fortress free on the official site.
Time to make a new fort.
Yeah, I tried to play it. I even succeeded (well, as much as you can succeed until everyone goes mad).
But what a chore to play without mouse support.
I won't even take another look at it while this isn't in - which likely means I'll never take another look at it, I know.
Quoting: TheSHEEEPNow that the most important feature, animal petting, is in, maybe now they will have time to work on minor, unimportant stuff like.... F*CKING MOUSE SUPPORT!!!!!!!!!!!!!!!!!!!!!!!!!!!
Yeah, I tried to play it. I even succeeded (well, as much as you can succeed until everyone goes mad).
But what a chore to play without mouse support.
I won't even take another look at it while this isn't in - which likely means I'll never take another look at it, I know.
It's had mouse support for over a decade. It's even enabled by default:
data/init/init.txt:
Change this to NO if you don't want to have the mouse involved at all.
[MOUSE:YES]
:P
Quoting: WorMzyThat's not real mouse support. You can do a few select things via mouse, but not nearly close to what you really want to do with the mouse. You still need to know pretty much all of the hotkeys to get anything done.Quoting: TheSHEEEPNow that the most important feature, animal petting, is in, maybe now they will have time to work on minor, unimportant stuff like.... F*CKING MOUSE SUPPORT!!!!!!!!!!!!!!!!!!!!!!!!!!!
Yeah, I tried to play it. I even succeeded (well, as much as you can succeed until everyone goes mad).
But what a chore to play without mouse support.
I won't even take another look at it while this isn't in - which likely means I'll never take another look at it, I know.
It's had mouse support for over a decade. It's even enabled by default:
data/init/init.txt:
Change this to NO if you don't want to have the mouse involved at all.
[MOUSE:YES]
:P
That's more akin to mouse support in something like lazygit or certain things in SSH sessions.
The entire UI would need to be overhauled in Dwarf Fortress for proper mouse support.
Or, rather, there would have to be a UI to begin with, not just "beautified" ASCII. You know, with buttons 'n stuff.
Basically, it would have to become like a game that was released after 1980 ;)
Last edited by TheSHEEEP on 30 January 2020 at 8:44 am UTC
Quoting: WorMzyYeah, there's no need for all that.Aka "I'm fine with it, therefore it is perfect".
Very convincing.
Quoting: WorMzyAdding mouse-driven menus and buttons would just slow things down and add nothing to the game. :|You heard it here first, folks:
Making your game more smooth and comfortable to play, or playable for some to begin with, adds nothing to your game.
You should go ahead and spread the word.
I think most developers (probably all of them except this one) still believe having a proper User Interface and making their game accessible without sacrificing anything is actually something important.
Just think about the resources wasted developing UIs for games like these in the past 40 years! If only we had known earlier...
I cannot wait for the mod that finally removes all those annoying menus and buttons from Cities: Skylines or RimWorld so that I can enjoy the experience without all that clutter!
Last edited by TheSHEEEP on 30 January 2020 at 9:27 am UTC
Quoting: TheSHEEEPQuoting: WorMzyYeah, there's no need for all that.Aka "I'm fine with it, therefore it is perfect".
Very convincing.
Quoting: WorMzyAdding mouse-driven menus and buttons would just slow things down and add nothing to the game. :|You heard it here first, folks:
Making your game more smooth and comfortable to play, or playable for some to begin with, adds nothing to your game.
You should go ahead and spread the word.
I think most developers (probably all of them except this one) still believe having a proper User Interface and making their game accessible without sacrificing anything is actually something important.
Just think about the resources wasted developing UIs for games like these in the past 40 years! If only we had known earlier...
I cannot wait for the mod that finally removes all those annoying menus and buttons from Cities: Skylines or RimWorld so that I can enjoy the experience without all that clutter!
Guys, you've gotta chill out. TheSheep, if you don't like the controls, Dfhack has plugins that improve the UI a great deal. Also if you want to remove the menus, just hit TAB twice. What do ya expect from two a game designed by two Math Phds? If you'd like, here's the link to the latest Linux version of the Lazy Newb pack, which is what I use myself.
Wormzy, he's entitled to his opinion and as my Psychology teacher used to say in high school "Opinions are like rear-ends, everyone's got one, and no one wants to hear about anyone elses.".
There's never a need to get mad at anyone over a video game. We're all friends here.:)
Quoting: redneckdrowGuys, you've gotta chill out. TheSheep, if you don't like the controls, Dfhack has plugins that improve the UI a great deal. Also if you want to remove the menus, just hit TAB twice. What do ya expect from two a game designed by two Math Phds? If you'd like, here's the link to the latest Linux version of the Lazy Newb pack, which is what I use myself.Discussions are like soups.
Wormzy, he's entitled to his opinion and as my Psychology teacher used to say in high school "Opinions are like rear-ends, everyone's got one, and no one wants to hear about anyone elses.".
There's never a need to get mad at anyone over a video game. We're all friends here.:)
Boring without spice.
Quoting: redneckdrow"Opinions are like rear-ends, everyone's got one, and no one wants to hear about anyone elses.".
Everyone's stinks but mine. :P
See more from me