CodeWeavers and Valve today released the big one many have been waiting for! Proton 5.0 for Steam Play is now live.
Looking to get started with Steam Play on Linux? Have no idea what it is? Be sure to check our previous beginners guide for some tips and explanations. We'll be keeping that up to date with any major changes.
This is a big jump too, with Proton moving from Wine 4.11 to Wine 5.0 bringing thousands of changes and likely increased compatibility once again. According to what's been said in the changelog, at least 207 patches from Proton 4.11 were either integrated directly into Wine upstream or aren't needed now.
Since Proton 5.0 brings in the latest DXVK v1.5.4, it also enables Direct 3D 9 to Vulkan by default now too. FAudio was also updated to 20.02, there's also improved surround sound support for older games and improved Steam client integration makes more games with Denuvo playable (Just Cause 3 now works but no saving, Batman: Arkham Knight, Abzu + more).
Overall, a very exciting update for getting more Windows-only titles playable easily on Linux through the native Steam client. Enabling more people to try out Linux and not lose access to their vast library of games.
Full changelog can be found here.
Note: If Proton 5.0 doesn't appear, you can try reloading Steam. It will also download it when you first load a game with it forced as the version for it.
Update 13/03/20 Proton 5.0-2 is out as a minor release:
- Fix frequent crash introduced in Proton 5.0-1 related to video and audio playback.
- Fix Planet Coaster crash on launch.
- Fix Subnautica graphical issue.
Wonder if Banished works without tweaking the sound now?
Quoting: denyasisWoa woa.... Surround sound? Since when did Linux support that?
All I could ever do was mirror stereo to the rear speakers...
That's because it wasn't an easy configurable item. None of the distros bothered to do the things described here:
https://www.halfgaar.net/surround-sound-in-linux
Been around for a while- but when your titles (Mostly open source with a few exceptions until recently- and none of the titles I did had surround capabilities...) didn't support surround...it wasn't as much of a pressing issue.
Quoting: GuestPersonally I find vanilla Wine + DXVK runs better for me anyway, but many of the fixes going into new "Proton" releases are probably already in the version of Wine I'm using.
In many cases, it was a joint venture between the Wine Devs, Codeweavers, and Valve that they happened in the first place.
Quoting: cookiEoverdoseTales of Berseria works now out of the box :)
You made my day! Was looking to buy this game for a while.
By any chance, Metal Gear Solid Ground Zeroes should work too!
Last edited by herbert on 8 February 2020 at 10:47 pm UTC
Next to the actual improvements the git repositories for DXVK, Wine and I guess others are now properly rebased against upstream. This makes it much easier to see the changes Valve did since all downstream work is applied on top of upstream commits. This also make the DXVK version string useful again ;)
PS: Arkham Knight also crashes on my machine in certain situations like using the hook, though having it starting now is already a big improvement. Next big thing I'm hoping for is Read Dead Redemption 2...
Last edited by jens on 8 February 2020 at 6:44 pm UTC
Last edited by ShinyaOsen on 8 February 2020 at 7:49 pm UTC
Quoting: JiskinQuoting: cookiEoverdoseTales of Berseria works now out of the box :)
You made my day! Was looking to buy this game for a while.
By any chance, Metal Gear Solide Ground Zeros should works toi!
Just tried METAL GEAR SOLID V: GROUND ZEROES , it did not start for me.
Quoting: vipor29Wow nice surprise.finally some drm based games are working.this is awesome newsI would like to see Street Fighter V working in a near future.
Quoting: MohandevirJust Cause 3 and Batman Arkham Knight?! The only 2 games I was forced to play on my Nvidia Shield.
batman was free and DRM free on epic. you could use the epic .exe on steam
i dont get it, why they make games DRM free in gog and epic, but not steam
Steam has offline support baked into their client. The only real concern is the multiplayer network components, I don't know if steam would release a client side server app to host such a thing if that day ever came.
(like perhaps in the event of the apocalypse and humanity is nuked to dust, we would need client side server hosting :) )
Last edited by TheRiddick on 9 February 2020 at 5:10 am UTC
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