Like Valve did recently with CS:GO and Dota 2, they've introduced new options in Team Fortress 2 to help deal with community issues and bots. TF2 has sadly been left on life support for some time now, even though it's one of the longest running shooters available on PC.
In Team Fortress 2, this wasn't just the usual problems of having a big community and having some toxic behaviours. They've been under attack by bots spewing racism, sexist, homophobic and all sorts of varied hate-speech that made TF2 a pretty terrible place. It took Valve a while to do anything, as it had been a problem for multiple months.
Yesterday though, Valve released an update which limits "certain" new accounts from using the chat in official matchmaking and they said work is 'ongoing' to deal with new and free accounts being used for "abusive purposes". They also added in two new options, "Enable text chat" and "Enable voice chat" in Advanced Options to disable them so you can play in peace.
The Report Player menu was also expanded to include more details "so players can make informed decisions about who they're reporting" and they fixed a few other issues.
You can play TF2 free on Steam.
What's the point of that? You aren't even around to witness the meltdowns...
Anyway, lots of games could use a better player reporting feature. I have played quite a few games that didn't have any built-in method of reporting players.
You'd instead have to make videos or screenshots yourself, go to some obscure website, follow multiple support-ticket-steps, ...
Sure, if it is very easy to report someone, you'll get lots of false reports for various reasons, but that's just something you'll have to sift through. If the game is big/successful enough, there shouldn't be a problem in hiring people for that.
Most devs really don't want to deal with problems in their playerbase.
Last edited by TheSHEEEP on 17 June 2020 at 10:36 am UTC
There's also Happy Trigger Gamers which is mostly Uk focused I believe and the activity on the server fluctuates a lot, but I had really nice games in their servers.
To this day, TF2 is my all time favourite game :)
If they censor these games, how am I supposed to learn about my new sexual orientation and who is currently having intercourse with my mother?
You could ask your mother - about both... :-D
Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
I would not want this in my pony online, sure. But I _DO_ want it in a game about shooting each other. Bring on the banter, that's part of the game.
Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
I would not want this in my pony online, sure. But I _DO_ want it in a game about shooting each other. Bring on the banter, that's part of the game.
Opinions like this made me stop playing online shooters (this and that I couldn't choose a friendly server anymore but had to use a random one).
It's not even that. I don't think they allow people to talk shit at martial arts tournaments, either, even full contact ones where they're going to beat the stuffing out of each other. You're competing, violently, because everyone involved wants to, but that's no reason not to treat each other with respect. Pro MMA has some trash-talking, which I find vulgar and annoying, but even there you don't see them going "You (sexual orientation) mother****er" yadda yadda yadda. They set limits. There's no reason sportsmanlike conduct shouldn't extend to computer games.Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
I do wonder about people who feel compelled to do that kind of crap.
Last edited by Purple Library Guy on 17 June 2020 at 8:04 pm UTC
I would not want this in my pony online, sure. But I _DO_ want it in a game about shooting each other. Bring on the banter, that's part of the game.
That's quite honestly the impression I have of a certain part of the MOBA/Shooter crowd. People who just don't mind insulting and belittling others for fun and to feel a little less pathetic than the person they are in real life. Not everyone playing these games shares your point of view, thankfully. But enough to make me not touch this type of game with the proverbial 10-foot pole.
Ok, your avatar, your representation in a virtual world is shred to pieces in a graphical manner and with sophisticated animations, 3D graphics and sounds, but still words which are as virtual as any graphics are worse? So the words unambiguously affect the person, they could not be "protected" by these nasty words like, you know, not giving a f* about them instead of asking for censorship?Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
If anything, it is still filling the chat with unneeded text. Even if all the insults were replaced by, say,
dsqjghkdfjhgqjkdflqgn
jkqhdgjhjqdfksgdfg
eztrygfhghn
[...]
That would still make it voluntarily annoying for other players to read the chat, even if no one is actually insulted. That is (or should be) considered toxic behaviour.
Ok, your avatar, your representation in a virtual world is shred to pieces in a graphical manner and with sophisticated animations, 3D graphics and sounds, but still words which are as virtual as any graphics are worse? So the words unambiguously affect the person, they could not be "protected" by these nasty words like, you know, not giving a f* about them instead of asking for censorship?
It's a game were you will finds teens playing. But even if it wasn't the case, most communities have norms against hate-speech so this is not censorship, these are just measures in order to make this rules work.
The problem is that nowadays everything can be called "hate-speech" and get the perpetually offended raging, calling for mommy (aka whoever runs the game) to restrict others so they can have their completely opposition-and-adversity-free safe space.Ok, your avatar, your representation in a virtual world is shred to pieces in a graphical manner and with sophisticated animations, 3D graphics and sounds, but still words which are as virtual as any graphics are worse? So the words unambiguously affect the person, they could not be "protected" by these nasty words like, you know, not giving a f* about them instead of asking for censorship?
It's a game were you will finds teens playing. But even if it wasn't the case, most communities have norms against hate-speech so this is not censorship, these are just measures in order to make this rules work.
Even terribly uncreative insults. Like, really, whoever programmed these bots had a gold mine that could have been used for Monkey Island-style insult banter, but instead they went with lame stuff. Meh.
"Hate-speech" really has lost most of its meaning, it's just a "whatever I don't like"-term used by people who are unable to deal with words of opposition and some lame insults. Meanwhile, real hate-speech is still rampant on Twitter, Facebook, etc. and rarely penalized.
Some people should really learn to internalize the "sticks and stones" and grow some skin.
Or disable the chat, especially voice chat (not because of insults, but I just find babbling people annoying as hell when I play). Which they now can in TF2. Hooray!
Besides, what happened to the good old ******ing of words?
Being German, I used to get lots of "nazi!" comments in online games when I still played them (and had a more obvious accent than I do nowadays), but I was only amused by the lack of creativeness of my opponents. Also, it was generally a sign that I was playing well to get anyone feel the need to vent bollocks.
But - and that's the important part - I'd never, ever, have called for anyone to silence them (except if they just spammed and made chat unusable with it).
If they need to vent, let them vent. Also makes it easy to identify sore losers.
Then again, I'm just not one of the people who want to silence all opposition because I don't like their words, nor do I feel so insecure about myself that I'd need a "safe chat" free of people calling me names...
Did I say they were violence? Lots of repugnant things aren't violence. If someone could teleport shit into my lap while I'm playing a game, that wouldn't be violence either, and I would be perfectly capable of making an effort of will and ignoring it while playing on. So, if that were possible should it be allowed? I'm thinking not.There are fighting stances where provocation is not only permitted but incentivized, it's part of the game, you have even given a good example with Pro MMA. Words, when not a part of "clear and present danger" like in a threat or shouting fire in a crowded theater, are not violence.It's not even that. I don't think they allow people to talk shit at martial arts tournaments, either, even full contact ones where they're going to beat the stuffing out of each other. You're competing, violently, because everyone involved wants to, but that's no reason not to treat each other with respect. Pro MMA has some trash-talking, which I find vulgar and annoying, but even there you don't see them going "You (sexual orientation) mother****er" yadda yadda yadda. They set limits. There's no reason sportsmanlike conduct shouldn't extend to computer games.Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
I do wonder about people who feel compelled to do that kind of crap.
Last edited by Purple Library Guy on 18 June 2020 at 7:44 am UTC
The problem is that nowadays everything can be called "hate-speech" and get the perpetually offended raging, calling for mommy (aka whoever runs the game) to restrict others so they can have their completely opposition-and-adversity-free safe space.I've noticed that the people who love their gratuitous kaka-language insults get tremendously offended and thin-skinned whenever they're confronted with someone who considers it juvenile stupidity. Buncha snowflakes.
Words are incredibly important after all. Probably not the ones under discussion, to be honest, but you sound like you're saying "They're just words" which would be a really stupid thing to say. All really big atrocities have the way to them paved by words. All really big achievements are first envisioned in words. Words run the friggin' world (Graphics do not). It would be a better place if they were used with a bit more care, instead of, say, the most powerful country in the world being run on Twitter.Ok, your avatar, your representation in a virtual world is shred to pieces in a graphical manner and with sophisticated animations, 3D graphics and sounds, but still words which are as virtual as any graphics are worse? So the words unambiguously affect the person, they could not be "protected" by these nasty words like, you know, not giving a f* about them instead of asking for censorship?Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
They sure do.The problem is that nowadays everything can be called "hate-speech" and get the perpetually offended raging, calling for mommy (aka whoever runs the game) to restrict others so they can have their completely opposition-and-adversity-free safe space.I've noticed that the people who love their gratuitous kaka-language insults get tremendously offended and thin-skinned whenever they're confronted with someone who considers it juvenile stupidity. Buncha snowflakes.
Just a month ago or so, I was playing some Mordhau and chat was especially active with beautifully infantile insults.
My "What's going on here? School's out early?" was met with just the right amount of upset kiddies and ROFLing adults.
Wouldn't want to have it any other way.
Last edited by TheSHEEEP on 18 June 2020 at 8:54 am UTC
No, shit in my lap would not hurt, damage or kill me. It would be gratuitously nasty, but not violent. Much like shit-talking.I disagree, the "shit into your lap" is very much the definition of violence. Might not hurt, but it causes direct, clear damage. Violence: "Behaviour involving physical force intended to hurt, damage, or kill someone or something:.Did I say they were violence? Lots of repugnant things aren't violence. If someone could teleport shit into my lap while I'm playing a game, that wouldn't be violence either, and I would be perfectly capable of making an effort of will and ignoring it while playing on. So, if that were possible should it be allowed? I'm thinking not.There are fighting stances where provocation is not only permitted but incentivized, it's part of the game, you have even given a good example with Pro MMA. Words, when not a part of "clear and present danger" like in a threat or shouting fire in a crowded theater, are not violence.It's not even that. I don't think they allow people to talk shit at martial arts tournaments, either, even full contact ones where they're going to beat the stuffing out of each other. You're competing, violently, because everyone involved wants to, but that's no reason not to treat each other with respect. Pro MMA has some trash-talking, which I find vulgar and annoying, but even there you don't see them going "You (sexual orientation) mother****er" yadda yadda yadda. They set limits. There's no reason sportsmanlike conduct shouldn't extend to computer games.Now let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
I do wonder about people who feel compelled to do that kind of crap.
But words are actually more dangerous. You're Brazilian, are you not? How many people are likely to die in the next few years because of Bolsonaro shit-talking about various groups? Not, mind you, because he ordered troops to do anything, just because he set a tone that made various shitheads and interest groups feel like some people are fair game. How many other people will repeat what he says, creating a climate of dehumanization?
It's believed by many investigators that the massacres in Rwanda were to a fair extent enabled by media like talk radio routinely calling the other ethnic group various stuff like cockroaches and whatnot, dehumanizing them and making it psychologically "OK" to kill them. Not that there wasn't other stuff going on, but that had a big impact.
I was bullied in school. A lot. I was chased around and beaten up routinely by groups of 4 to 6, although not that thoroughly 'cause it wasn't that tough a school (and often they failed to catch me 'cause I ran fast). And I was insulted constantly and socially ostracized. I gave as good as I got there. So as someone with extensive experience of the physical and the verbal side . . . if you could have somehow subtracted one entirely, just leaving the other, well, I won't say it's an easy or slam-dunk choice but I'd probably get rid of the verbal rather than the physical. So I don't find people convincing when they say words are nothing and should just be ignored. Or that verbal abuse is fun.
It's believed by many investigators that the massacres in Rwanda were to a fair extent enabled by media like talk radio routinely calling the other ethnic group various stuff like cockroaches and whatnot, dehumanizing them and making it psychologically "OK" to kill them. Not that there wasn't other stuff going on, but that had a big impact.Are you aware the topic is some random insults in heated moments in online game chats, not real hate-speech, systemic persecution or actual calls to violence, etc.?
The latter things have always been forbidden and people who did that have always been quickly banned, at least as far back as I remember (back when Counter-Strike was new).
And the former has never lead to the latter ones, as it is always some infantile venting while the latter ones require an actual motivation and ideology behind them.
I was bullied in school. A lot. I was chased around and beaten up routinely by groups of 4 to 6, although not that thoroughly 'cause it wasn't that tough a school (and often they failed to catch me 'cause I ran fast). And I was insulted constantly and socially ostracized. I gave as good as I got there. So as someone with extensive experience of the physical and the verbal side . . . if you could have somehow subtracted one entirely, just leaving the other, well, I won't say it's an easy or slam-dunk choice but I'd probably get rid of the verbal rather than the physical. So I don't find people convincing when they say words are nothing and should just be ignored. Or that verbal abuse is fun.Well, kids and teens can be cruel, that's not exactly news.
But what does bullying at school, which is always very focused on a few unlucky individuals which happen to have the wrong face/color/name/body/accent/whatever, have to do with forbidding people to vent and sling some insults in an online chat?
If someone would be followed around by the same group of people online, with them constantly harassing that person, that would be a comparable case. But given the nature of matchmaking in these games, that isn't something that could even happen.
Sucks for you that your experience makes you unable to deal with even the slightest forms of verbal abuse in the form of "kaka-language", but this isn't true for most people who actually play these games and there is therefore no need to censor anything or restrict anyone playing these games.
If some real racists, etc. turn up in these games and start letting their nonsensical views loose, they are generally identified and dealt with quickly, but some frustrated venting or spicy banter has nothing to do with that.
Finally, one curiosity/question I have. You just said his words have negative consequences. You never even touched the merit of whether they are true or not. Doesn't it matter? If he says something that is absolutely true but it has "likely negative consequences" according to your take on the subject, must Brazil's president should also be censored/cancelled/deplatformed? And we're talking about one of the most powerful persons of a culture you don't even belong to, imagine what you want to do with the little joes of your own culture.Snipped the quote down to the important bit, but you really did go for all the right-wing keywords in your post, didn't you? :D
Your point about the "truth" of his words is more than a bit disingenuous. As you said yourself, we're talking about ideology here, not easily verifiable statements. Policies are true if their effects pan out as claimed. Nobody can accurately feel the truth, no matter what certain public figures say.
Let's see, what are Bolsonaro's policies again? Loosening up gun control to increase security? Doesn't really seem to work that way, the US serving as a prime example. Working against efforts to legalize abortion? Well I guess the only goal here is to make certain Christian groups happy, so I guess this pans out, no matter the negative consequences. Privatizing state-owned companies and essential services to boost the economy? Sure, this has pretty much never been a net positive for the general population but it might push up the GNP I suppose, and make the rich even richer. And how about denying deforestation and climate change, getting out of the Paris agreement? To an outsider, this one looks like just another favour to rich landowners and businesses at the expense of Brazilians and the world for generations to come. But at least he thinks people should all carry guns so they can fight the law when they decide they don't like it. Freedom to fail spectacularly, amiright?
Go ahead, cry "fake news" on anything and everything you disagree with, regardless of merit. It will make all reasoned debate impossible, but that ship has sailed I suppose.
Sucks for you that your experience makes you unable to deal with even the slightest forms of verbal abuse in the form of "kaka-language", but this isn't true for most people who actually play these games and there is therefore no need to censor anything or restrict anyone playing these games.Ignoring the rest of the discussion (and your thinly veiled insult right here), does restricting chat abuse make the game experience significantly worse for anyone? Does it make the game less approachable for their target market? If not, I don't see why Valve should care. If this "spicy banter" isn't what makes the game enjoyable for the general player base and attracts new players, this move is a good one.
If some real racists, etc. turn up in these games and start letting their nonsensical views loose, they are generally identified and dealt with quickly, but some frustrated venting or spicy banter has nothing to do with that.
You don't need to play this game if you just want to trade insults. The Internet is full of venues for that sort of thing.
does restricting chat abuse make the game experience significantly worse for anyone? Does it make the game less approachable for their target market? If not, I don't see why Valve should care. If this "spicy banter" isn't what makes the game enjoyable for the general player base and attracts new players, this move is a good one.The problem is that censorship generally starts out as something "innocent" and well-meaning. But never stays that way.
At the beginning, people might only want to censor some generally accepted racist (accepted as in, yes, everyone agrees this is racist) terms.
But then, slowly, or faster (who knows), more and more censorship will seep in as soon as anyone gets their precious feefees hurt by whatever "evil word" offends them for whatever reasons on any given day.
Fast forward, and you'll get words banned that are in no way offensive to any majority of the userbase and soon the only words being allowed in chat are "flower" and "love", but only if you kindly ask everyone's permission beforehand. At this point, why even have a chat?
A tiny minority, which isn't even playing the game, just raising a stink on Twitter etc., ends up dictating a majority of the actual playerbase what they can or cannot say. Doesn't sound very reasonable or logical to me.
Just look at the recent nonsense happening with Github renaming "master" to whatever, because apparently the word master itself cannot be said anymore, no matter the context (bad news for anyone who has a master's degree like my GF, their degree is now racist, or who accomplished mastery of some skill)...
Or that desaster in Visual Studio Code when the Santa symbol was removed from an innocent celebration of Christmas time, because a single user found it offensive for the most absurd reasons with which barely anyone agreed.
Again, a tiny minority dictating the majority what is or isn't acceptable.
In this climate, I wouldn't trust anyone, least of all people in the PR or media business, to make any reasonable decision in the matter. Because currently, the name of the game is bend to knee to whoever is crying the loudest about being offended on social media - except for the actual userbase.
Better to not even let them gain a single foot in the door whenever it can be avoided. Even if that means having to defend stupid insults.
I rather have stupid insults than a thought and word police.
You don't need to play this game if you just want to trade insults. The Internet is full of venues for that sort of thing.Banter is part of the game, believe it or not.
If someone doesn't want it, they can disable the chat, just like what you can do with voice chats.
Last edited by TheSHEEEP on 19 June 2020 at 11:23 am UTC
All slopes are slippery?does restricting chat abuse make the game experience significantly worse for anyone? Does it make the game less approachable for their target market? If not, I don't see why Valve should care. If this "spicy banter" isn't what makes the game enjoyable for the general player base and attracts new players, this move is a good one.The problem is that censorship generally starts out as something "innocent" and well-meaning. But never stays that way.
Just look at the recent nonsense happening with Github renaming "master" to whatever, because apparently the word master itself cannot be said anymore, no matter the context (bad news for anyone who has a master's degree like my GF, their degree is now racist, or who accomplished mastery of some skill)...Agreed. Master isn't an offensive term in a context where there's no concept of slaves, like git branches or academic degrees.
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