inXile entertainment today put out a fresh update to go over Wasteland 3 details and they've decided to delay the Linux and Mac versions.
After a successful Fig crowdfunding campaign in 2016, it saw inXile manage to pull in over three million dollars although over two million of that was monies from Fig directly. Since then, Microsoft swooped in and acquired inXile (and
Obsidian Entertainment) as part of Xbox Game Studios back in 2018.
The actual release date for Wasteland 3 was only put down recently as August 28, today though that changes for Linux and Mac. In the update post they said they made the "difficult decision" to focus currently on just Windows 10, Xbox One, and PlayStation 4. However, they will be "prioritizing" the work needed for Linux and Mac "post-launch" and they expect it to be finished "by the end of the year". Delays are never fun but if this means they truly dedicate some resources to it, therefore ensuring it results in "a better overall product for Mac and Linux" then hopefully it will be a good quality port.
With that in mind, they seem to be going about this in quite a sensible way and mentioned that they're offering refunds beyond the normal cut-offs but you need to do so before keys/physical rewards have shipped. So if you can't wait, you should act on a refund now.
You can wishlist/follow or whatever else on GOG and Steam. Latest trailer available below:
Direct Link
Quoting: TheRiddickI always manage to loose my previous game save files, and to top it off completely forget what the hell I did in that playthrough. DA Inquisition had a way of solving this by letting you pick the backstory and import it in the new games to keep continuity.
On the other hand, if you forgot most of it (like me), continuity is not that important, right?
Big software projects often have the problem, that it gets more expensive and lasts longer than planned.
Then (in fact it should be from the beginning) prioritization starts, and guess what always gets a low prio? Supporting the system with the lowest market share.
For now they kept premises, except for The Bard's Tale Trilogy (Remaster) which is only available for macOS and Windows.
I don't know what will be their next game, but Wasteland 3 might be the last with a Linux release...
Quoting: KimyrielleWhy is that NOT surprising, coming from the same company who needed about a year after the Windows release to deliver the promised Bards Tale IV port. "Difficult decision"...lol...it's just how these people operate.Please stop making things up to bandwagon on the hate train. The Linux port for BT4 was available right around release. It was very buggy though and it wasn't fully playable for a few weeks afterwards. I know this because I played both the Windows and Linux versions before release and after release.
A year later they patched a lot of the game, based on player feedback, and offered "The Director's Cut" for free to those who had already purchased the original game. That is exactly what a good game studio does when it misses its mark and player expectations. That is what Hello Games did when they stumbled with No Man's Sky. What's the point in slagging on people who make a mistake and then fix it? No one is perfect.
Quoting: randylActually, Kimyrielle is correct on that. When released, The Bards Tale IV was in a poor state and wasn't reviewed too well. Linux was entirely missing too. Linux only came with the Director's Cut, released like a year later. So we did have to wait quite a while on it.Quoting: KimyrielleWhy is that NOT surprising, coming from the same company who needed about a year after the Windows release to deliver the promised Bards Tale IV port. "Difficult decision"...lol...it's just how these people operate.Please stop making things up to bandwagon on the hate train. The Linux port for BT4 was available right around release. It was very buggy though and it wasn't fully playable for a few weeks afterwards. I know this because I played both the Windows and Linux versions before release and after release.
Quoting: Liam DaweOkay, my bad. Sorry.Quoting: randylActually, Kimyrielle is correct on that. When released, The Bards Tale IV was in a poor state and wasn't reviewed too well. Linux was entirely missing too. Linux only came with the Director's Cut, released like a year later. So we did have to wait quite a while on it.Quoting: KimyrielleWhy is that NOT surprising, coming from the same company who needed about a year after the Windows release to deliver the promised Bards Tale IV port. "Difficult decision"...lol...it's just how these people operate.Please stop making things up to bandwagon on the hate train. The Linux port for BT4 was available right around release. It was very buggy though and it wasn't fully playable for a few weeks afterwards. I know this because I played both the Windows and Linux versions before release and after release.
Quoting: GuestAfter watching this trailer I decided not to get this game due to woke propaganda.
What propaganda?
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