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Need to make some nice models for games? Asset Forge is a nice way to do it, allowing you to kit-bash your way to create some really nice assets.

The idea is that you're given a bunch of pre-made blocks, that you can stick together to create entirely new models. Position them, rotate them around, resize them, export them into common 3D formats, render them as a 2D sprite and much more. It opens up asset creation to a new audience and it's a wonderful idea.

Asset Forge 2.1 just recently went up adding in overhauled texture tiling which should fix all currently reported issues and new options to place selection on floor or in centre. There's also various bug fixes and 50 new pre-made blocks for you to use (some are only in the Deluxe version).

Check it out on itch.io.

The developer, Kenney, is a pretty well known name in game development circles for their lovely and colourful free assets. Kenney also just recently put up a new Space Kit, which contains 150+ ready to use models with a space theme with a public domain license lot a like of their assets.

Article taken from GamingOnLinux.com.
Tags: Apps, Game Dev, Update
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3 comments

Calinou Aug 27, 2020
Might be useful for 3D printing too. That's one area where we linux users lack, simple 3D modelling software. We have some professional quality options but they are too complex (Blender, FreeCAD and others).

What about Dust3D? I don't know if the generated models are 3D printing-friendly though.


Last edited by Calinou on 27 August 2020 at 1:37 pm UTC
Sverrest Aug 27, 2020
Might be useful for 3D printing too. That's one area where we linux users lack, simple 3D modelling software. We have some professional quality options but they are too complex (Blender, FreeCAD and others).

I found that Sketchup has been ported to a web app, they have a free plan, that works nice in Firefox on linux.
Guppy Aug 28, 2020
Might be useful for 3D printing too. That's one area where we linux users lack, simple 3D modelling software. We have some professional quality options but they are too complex (Blender, FreeCAD and others).

Printing lowpoly is not something I would personally do, but you never know.

As for easy to use 3d modeling - tinkercad is quite easy, my 9 year old picked it up on his own ( despite being at best a novice english speaker )
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