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The next DLC coming to Civilization VI on September 24 sounds like it's going to be quite featured filled. Here's a run down of what to expect.

Firaxis Games put out a new developer video to talk about it and gave us a brief quick first-look. This is the third of six planned DLC to be included in the New Frontier Pass. In the video they confirmed the two new civilizations will be Byzantium and Gaul, each coming with their own leader. There will also be new districts, new units, two new world wonders, a new map script and a new game mode.

The new world wonders are:

  • Biosphere: increase appeal from marsh and rain-forest tiles. In gathering storm, it will also boost power and tourism and they said other rule-sets will have it grant bonus science for every marsh, rainforest or woods tile.
  • Statue of Zeus: free military units to who builds it and it increases production towards anti-cavalry units.

As for the map script, The Highlands, this will be a vast map filled with hills and mountains which they hope will provide interesting strategic and tactical choices to make.

The new game mode is called Dramatic Ages, which amplifies what to expect from both Dark and Golden ages. With every new era, you will be given either a Dark or Golden age. There's a lot more to it than that though, instead of dedications you now get access to powerful social policies based on the age this includes dark policies and brand new golden policies. Georgia also gains a unique ability for this mode where they're able to use dark age policies even in a golden age which should prove interesting.

See the full video below:

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Let us hope that this time the DLC and update that comes won't break cross-platform multiplayer, again. Will let you know more when they release the full details. Thankfully it is back online right now.

Sid Meier's Civilization VI is for Linux is available on the Humble Store and Steam.

Article taken from GamingOnLinux.com.
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5 comments

Lolo01 Sep 14, 2020
The price of DLC having cooled me down a bit, I'm back on Civilization V and all its extensions. But unfortunately, it frequently crashes on a recent processor.
I've logged over 500 hours on each of the last two Civs (and probably as many on the previous ones), and the way we're treated is disappointing.
At least, there is no difference between Windows and Linux users (except for multiplayer).
eldaking Sep 14, 2020
Quoting: Lolo01The price of DLC having cooled me down a bit, I'm back on Civilization V and all its extensions. But unfortunately, it frequently crashes on a recent processor.
I've logged over 500 hours on each of the last two Civs (and probably as many on the previous ones), and the way we're treated is disappointing.
At least, there is no difference between Windows and Linux users (except for multiplayer).

There are a few differences - Civ 5 is lacking in mod support. It didn't use to have mods at all, I think it was improved but still can't run some like the big community thingy. But on the flip side, on my PC it runs quite faster than on Windows (probably because it is limited by available RAM).

Can't say much for Civ 6, as it barely ran on Windows (back when I dual booted) and on Linux it's unplayable - not the game's fault, though, I'm quite below minimum specs and it is a wonder it runs at all. A wonder like Stonehenge - old, heavy, looks like it can fall apart at a moment's notice.
Purple Library Guy Sep 14, 2020
If it does break cross-platform multiplayer, how much confidence do we have that Aspyr will even fix it this time? I mean, probably they will, it's not an exact parallel with the one they aren't. But their actions have made the question worth posing.


Last edited by Purple Library Guy on 14 September 2020 at 7:38 pm UTC
Liam Dawe Sep 14, 2020
Quoting: Purple Library GuyIf it does break cross-platform multiplayer, how much confidence do we have that Aspyr will even fix it this time?
I assume you're getting at the Borderlands 2 issue. Well, it's a completely different original developer and so a different agreement. They've kept it up to date constantly. I see no reason for concern.
Anza Sep 14, 2020
Quoting: Liam Dawe
Quoting: Purple Library GuyIf it does break cross-platform multiplayer, how much confidence do we have that Aspyr will even fix it this time?
I assume you're getting at the Borderlands 2 issue. Well, it's a completely different original developer and so a different agreement. They've kept it up to date constantly. I see no reason for concern.

Both Firaxis and Gearbox are owned by 2K though. But very likely Borderlands problems have been internally known for longer time. So if it would have been 2K level problem, Civilization would have also stopped receiving patches.

There's also Mac OS X port of Borderlands 3 and that's not done by Aspyr. Which would hint some kind of problem or priority change with Gearbox.

If Borderlands issues are down to profitability from Aspyrs side, Civilization should be doing better. There's additional platforms, like iOS and Android and there's still DLC coming up. Not that we know how Aspyr gets paid, but I assume they get paid somehow.
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