We do often include affiliate links to earn us some pennies. See more here.

Currently in development and not yet considered a full game but still very impressive anyway, Veloren is a free and open source multiplayer voxel RPG. Inspired by the likes of Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft it's a very exciting project to be following. Written in the popular Rust programming language it fully supports Linux, macOS and Windows.

This latest release is the biggest yet, with overhauls to various parts of the game as well as introducing plenty of new features to keep players busy.

Highlights of the 0.8 release include:

  • New level of detail feature, letting you see all the world's terrain at any view distance.
  • Block-based voxel lighting.
  • Point and directional lights now cast realistic shadows, using shadow mapping.
  • Added leaf and chimney particles.
  • Some more combat sound effects.
  • New creatures and habitats including: beehives and bees, fireflies, several new animals and bosses.
  • Animals now have customized attacks and AI
  • Travellers that explore the world
  • Lots of new sound effects.
  • Lots of UI improvements.
  • Combat improvements with: improved sneaking, roll dodging, a buff system and more.
  • New forest types with Birch and Willow.
  • And the list goes on…

You can check out about 15 minutes of gameplay from the latest release below, which shows off lots of new bits:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

If you missed it, we interviewed one of the developers involved in creating Veloren back in June 2020 which is a great read worth a few minutes. Another excellent example of open source in action, with Veloren shaping up to be one of the most promising modern FOSS games available.

You can download for free from the website. The full source code is up on GitLab.

Article taken from GamingOnLinux.com.
21 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
14 comments
Page: 1/2»
  Go to:

Julius Nov 28, 2020
Release party just now was chaos, in a good way :)

I think there were around 100 players fighting a giant dragon
riidom Nov 28, 2020
I'm just too stupid for such games, got killed so often :D Installation was super-smooth though, totally unexpected. It's just ~125MB, I expected something measured in GB. But then, makes sense, voxels + procgen...
Sojiro84 Nov 28, 2020
Checked out the game today as well. Saw a Reddit thread about it.

As far as new player experiences go, it's terrible.

I joined, got killed almost instantly. I respawn in the exact same spot and the same player kills me again.

I then decided to run away and the damn player is chasing me for about 20 minutes when I just gave up.

So, yeah, probably not going to be playing the game again anytime soon if this isn't fixed. I don't even got a chance to learn how the game works. Are there levels? If so, then the first few levels there should be immunity so that one can learn how to play the game.
Julius Nov 28, 2020
Quoting: Sojiro84Checked out the game today as well. Saw a Reddit thread about it.

As far as new player experiences go, it's terrible.

I joined, got killed almost instantly. I respawn in the exact same spot and the same player kills me again.

I then decided to run away and the damn player is chasing me for about 20 minutes when I just gave up.

So, yeah, probably not going to be playing the game again anytime soon if this isn't fixed. I don't even got a chance to learn how the game works. Are there levels? If so, then the first few levels there should be immunity so that one can learn how to play the game.

Lol, that normally never happens. Why did you decide to join in like the 2 hours of a release party chaos (which is maybe once a month at most), instead of trying the game during a normal time?

There are no levels, this is more like an open world game. There are some dungeons you can enter though.


Last edited by Julius on 28 November 2020 at 8:19 pm UTC
riidom Nov 29, 2020
Quoting: JuliusThere are no levels, this is more like an open world game. There are some dungeons you can enter though.

I'm sure they meant player levels, and during play I thought about how it would be better if level 1-3 players can only be attacked by other players of level 1-3 or alike. When I don't forget about it, I'll suggest something along these lines.
Julius Nov 29, 2020
Yeah, or some sort of newbie town where only the lower level players spawn.

But so far it hasn't been a problem, as there is basically no PvP happening at all in the game. This release party was really the exception with people just randomly messing around.
const Nov 29, 2020
When I checked out an earlier alpha months ago, the exact same thing happened to me. Got instantly killed as soon as I spawned.


Last edited by const on 29 November 2020 at 1:40 am UTC
nate Nov 29, 2020
Looks amazing. Definitely the most impressive FOSS RPG project that I have seen to date (no offense to Flare).
Liam Dawe Nov 29, 2020
Since the game is getting more popular, special safe zones especially for logins and new users are going to be a must for sure.
Xpander Nov 29, 2020
Im impressed how smooth it runs.. Not a single stutter. Haven't tested long though, but still.

disabled the 60fps frame cap, set it to 144, disabled the blurry FXAA and maxed everything else. 2560x1440


Last edited by Xpander on 29 November 2020 at 11:33 am UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.