Find programming relaxing? Enjoy puzzle games? Comet 64 could be your next game, with a theme and visuals inspired by some early computing devices.
"The year is 1984. All you've got is a Comet 64 home computer and the operator's manual it came with."
I probably don't have to tell our older readers what this is inspired by, with plenty having fond memories of the Commodore 64 and other classic computers. I actually started my gaming life on the later Amiga 600 by the same company quite a few years later!
Comet 64 developer Onur Ayas recently announced that it's going to officially release with Linux support on February 5, 2021 and they also showed it off in a brand new trailer:
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Direct Link
Direct Link
Features:
- Read the documentation (exists both in-game, and as a pdf) and figure out how
to operate this 80s computer.- Learn its assembly-like (but not quite) programming language.
- Solve 50+ input - output processing puzzles.
- Improve your solution and minimize your instruction and cycle counts to compete
in the Leaderboards.- Solve bonus visual grid-based puzzles.
- Discover secrets? of the machine.
You can follow Comet 64 on Steam.
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8 comments
I'm sure the game is fun, but I'd also love to have a desktop environment that looks like this...
1 Likes, Who?
Quoting: seanbutnotheardI'm sure the game is fun, but I'd also love to have a desktop environment that looks like this...You could do this with Awesome WM
0 Likes
Quoting: seanbutnotheardI'm sure the game is fun, but I'd also love to have a desktop environment that looks like this...
Isn't that what r/unixporn is all about? Making i3/bspwm/herbstluftwm look like... well, like a lot of things, but I have no doubt there's a bunch of retro-inspired setups. (Especially involving WindowMaker.)
1 Likes, Who?
This reminds me of TIS-100.
Same leaderboards design, coding on "old hardware" with documentation, puzzles with input expecting a specific output.
Looks nice!
Same leaderboards design, coding on "old hardware" with documentation, puzzles with input expecting a specific output.
Looks nice!
1 Likes, Who?
Quoting: Guest(Do you know what the "C" was supposed to stand for ?)
Admiral? ;-)
Fun fact: the C64 port of Ultima V had better graphics than the Apple II port, but lacked music; however the C128 port had both music and the improved graphics.
The C128 was also my first experience with backwards incompatibility, which was a fun lesson to learn.
0 Likes
Btw, there's also http://silverspaceship.com/hovalaag/ . No native Linux version, but it works in Wine.
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Quoting: GuestThat game sounds fun though but what i mean is in 1984, computers were already more capable than what this game suggest.Yeah, the Amiga was only a year away, after all.
Quoting: GuestThe "C" was first thought as Consumer. But the name "commodore 64" stuck very soon. There would be the C64 for the masses and the "P" (Personal) and "B"(Business) series of computers. The P and B ended up as disasters.Wow. Every day's a school day. It's been nearly 40 years, and I never knew that. I mean, I knew of the P and B series, but never made the connection before. It makes perfect sense, of course.
2 Likes, Who?
Quoting: GuestThat game sounds fun though but what i mean is in 1984, computers were already more capable than what this game suggest.
Yes, the C64 even had GEOS (even though it didn't come out until 1986 it was still running on a c64 from 1982). I got a copy of GEOS for free back in the day as compensation for a faulty disk drive. And GEOS was way more advanced than the Comet64 from the trailer :)
3 Likes, Who?
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