We do often include affiliate links to earn us some pennies. See more here.

Now this is the kind of thing that makes me a fan of Valve as a company, as they continue to build up interesting features that are genuinely cool. Introducing a Beta for Remote Play Together - Invite Anyone.

Remote Play Together is the system on Steam that allows you to host a game on your local PC and invite others to join you, and they don't even need to own the game. It's a way to turn local co-op / multiplayer games into an online supported title and play with others. Super useful, as there's some awesome titles out that that don't natively support online play. Remote Play Together - Invite Anyone is an extension of this, allowing you to host a game, copy a link from your friends list and send it to anyone you know to play with you and they don't need a Steam account.

Quite a huge deal this, enabling even more people to play games with you easily.

The invites work through the Steam Link app, which has one big caveat at the moment: Valve doesn't currently support a normal Linux desktop with it. Steam Link with Invite Anyone links is supported by Valve across Windows, iOS, Android, or a Raspberry Pi. We have emailed Valve to see if the Steam Link app will be brought over to Linux proper, will update if / when they reply on that. Update 25/02/21 17:15 - Valve has confirmed to us that Steam Link app is coming to Linux proper. Valve press told us over email "it is in the works" but they "don’t have a target release date to share just yet".

Side-note: if you have the normal Steam Client installed, it will just run through that like Remote Play Together does normally. Additionally and some good news - hosting from Linux appears to work fine and does so just like the normal Remote Play Together system for Remote Play Together - Invite Anyone.

Just load a game, make sure you're set to online and then copy the link and send it to someone:

Once they have your link, it only takes a few seconds for everything to load in. It works surprisingly well too, although that will depend on how the game handles input and your networking. Some games aren't very good with it, some are perfection and feel awesome.

If their device doesn't have the Steam Link installed, they will end up seeing something like this inviting them to go and download it:

Testing over here was done by copying the link from our main Linux desktop, and then joining via the link on a cheap Android phone and — yep, it works alright:

To try the system you need to have your Steam Client opted into the Steam Beta. Full details in this post.

Article taken from GamingOnLinux.com.
29 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
18 comments
Page: 1/2»
  Go to:

Julius Feb 25, 2021
Quoting: Hori
QuoteSteam Link is supported by Valve across Windows, iOS, Android, or a Raspberry Pi
It is also supported on Samsung Tizen TV and Android TV, maybe others also, idk.

Oh Tizen as well? Didn't know that. That makes it even more annoying that there is no regular Linux version, as AFAIK the Tizen version should not be so different from one.
jrt Feb 25, 2021
It's pretty obvious at this point that Valve has everything needed to make an optional cloud gaming subscription if they want to.

  • Remote Play for Streaming

  • Steam Input for HW independent input

  • Steam itself for subscription/game license management (e.g. Games and EA Play)

  • Steam TV for Broadcasting

  • Cloud Save to keep your savegames across multiple VMs

  • (Proton for Linux based VMs -> less overhead and simpler to manage)


A lot of things like Steam Remote Play doesn't even require the dev to make any changes. So they would have a huge catalogue right from the start.
In contrast to Stadia, you get to keep the licenses to play on your own HW, similar to GeForce Now. I think optional Game streaming can be a good thing (for example to bridge the time with GPU shortages)


Last edited by jrt on 25 February 2021 at 11:03 am UTC
Julius Feb 25, 2021
The RasberryPI version uses some specific features of the uncommon RPI GPU hence apparently it is difficult to port, but if they actually made a Tizen version (which is fairly similar to regular Linux), then there should be really no reason why there could not be a general version for ARM SBCs running Armbian or such :(

Come on Valve, just open-source the damn thing!
MayeulC Feb 25, 2021
Quoting: jrtIt's pretty obvious at this point that Valve has everything needed to make an optional cloud gaming subscription if they want to.

Yes, there's just a few missing pieces of the puzzle: I assume they're now working on getting this to work in web browsers?
Mal Feb 25, 2021
  • Supporter
Quoting: MayeulC
Quoting: jrtIt's pretty obvious at this point that Valve has everything needed to make an optional cloud gaming subscription if they want to.

Yes, there's just a few missing pieces of the puzzle: I assume they're now working on getting this to work in web browsers?

If they support Android, Windows and Samsung I say they have everything they need for success. In this domain the convenience browser adds is marginal and it won't make that much difference imho.

Browsers truly matters only when it comes to circumvent censorship ans/or walled gardens (-> Apple).


Last edited by Mal on 25 February 2021 at 11:52 am UTC
recioalex Feb 25, 2021
All i want is AMD HW encoding in linux hosts for "In home streaming"/"remote play together"....
Massinissa Feb 25, 2021
Will some data be transferred to Valve ? Because the steam account's owner agreed to to the EULA, but not the person invited.
Cyril Feb 25, 2021
I must admit, this is pretty cool it seems!
psy-q Feb 25, 2021
Quoting: MassinissaWill some data be transferred to Valve ? Because the steam account's owner agreed to to the EULA, but not the person invited.

I'm guessing about as much data is transmitted as when playing with someone sitting on your couch who hasn't bought the game either. So video to the eyes, audio to the ears and input from the hands. Valve probably have to be careful if they log the second player's IP, though, since in some jurisdictions an IP counts as personal data.

But I also guess some Valve legal person has vetted this, otherwise I don't think they'd announce it yet.
Mezron Feb 25, 2021
View PC info
  • Supporter
This is excellent. I no longer use Steam but I have a few family members on there. This can help us ditch Parsec and they can go on ahead and remove their Windows install if this works out.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: