We do often include affiliate links to earn us some pennies. See more here.

Vulkan, the graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs expands further with Vulkan Video and some provisional extensions. What is it? A new expansion years in the making to add in seamless hardware accelerated video compression and decompression into the Vulkan API. It comes with these new extensions:

The Khronos Group say they plan to "add support in the Vulkan SDK with layers for validation and higher-level abstractions that will speed the development of video applications where simple frame-in-frame-out and black-box decoding and encoding is sufficient" along with open source Vulkan Video samples for Windows and Linux. All of this closely integrates "hardware accelerated video processing with Vulkan’s existing graphics, compute and display functionality".

Since this major new feature set for Vulkan is only provisional, it means it is subject to change. The Khronos Group are taking on feedback which you can follow on the GitHub issue. See the full announcement for more.

In addition to the new extensions for Vulkan Video, the Vulkan 1.2.175 release also added these new extensions:

Article taken from GamingOnLinux.com.
Tags: Misc, Vulkan
13 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
6 comments

TheRiddick Apr 13, 2021
no encode 265?
Comandante Ñoñardo Apr 13, 2021
I wonder how this can improve PROTON?
Cybolic Apr 13, 2021
no encode 265?
According to Phoronix, it's on its way.
CatKiller Apr 14, 2021
View PC info
  • Supporter Plus
With a bit of luck, this might be the kick up the bum that Unity needs to sort out the video decoding in their client. Do you have contacts you can suggest it to, Liam?
PJ Apr 14, 2021
I wonder whether those will be of any use for those that make professional video editing apps.
DamonLinuxPL Apr 14, 2021
I wonder whether those will be of any use for those that make professional video editing apps.

Well, most of profession app on Windows use Windows implementation for Intel, NVIDIA and AMD. As example on Linux we use VAAPI for Intel and AMD, while on Windows there is much better AMD AMF. Some apps use it. AMD developers, in last years release it too Linux but only with Vulkan support (no OpenGL) and only for AMDGPU-PRO - because only closed-source AMD driver contains Vulkan implementation to allow Vulkan ENCODE/DECODE (that short story). So it works only on AMDGPU-PRO. They open for add support AMDVLK or maybe even RADV but only when they implement Khronos extensions with opensource Vulkan Video API. As you can see now, API is almost done (provisional for now). So, now we need wait for AMDVLK or/and RADV to impelement it and then for AMF to implement it on top this drivers.
Then we can see apps that use it. I know that FFMPEG support AMF, same with HandBrake.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.