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Caves & Cliffs: Part II is in development at Mojang as the next major Minecraft upgrade and you can now test the new world generation is a special build.

It's a huge change to the way the world is created in Minecraft, so Mojang decided to do things a little differently this time. Unlike normal testing, this is not a Snapshot you download in the launcher. Instead, if you head to their explainer blog post it gives you some instructions and a download link.

Although it's all subject to change, here's what's different:

  • New world height and depth
  • New mountain biomes (lofty peaks, snowcapped peaks, grove, meadow, and snowy slopes)
  • New cave generation (cheese, spaghetti, and noodle caves)
  • Local water levels and lava levels in the underground
  • New cave biomes generate naturally underground and inside mountains (lush caves, dripstone caves)
  • Natural variation in terrain shape and elevation, independently from biomes. For example, forests and deserts could form up on a hill without needing a special biome just for that.
  • New ore distribution (see this chart)
  • Large ore veins
  • Integrated mountains, caves, and cave entrances
  • Monsters will only spawn in complete darkness


Pictured: Minecraft Caves & Cliffs: Part II Experimental.

Once they get it all fixed up nicely, it should make the Minecraft world quite a lot more interesting.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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1 comment

Phlebiac Jul 14, 2021
Looks like some cliffs are stuck in anti-gravity fields.
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