It seems Humble Bundle are starting to ramp-up their game bundles again and they have another with the Humble RPG Heroes Bundle that has some great games inside.
The bundle is on the smaller side though but even so, what's there seems like a pretty good deal overall with some real indie gems included.
Here's what you can get:
- Delver - Linux native build (open source game engine too)
- Tower of Time - Linux native build
- Quest Hunter - Linux native build
- Dreadlands - unplayable in Proton last we checked, might be fixed by now
- Slasher's Keep - playable with Proton
- Swords & Souls: Neverseen - playable with Proton
The full bundle costs £7.25, which is less than Tower of Time and Delver individually and both of those are really great games worth picking up anyway.
See the full bundle if interested.
Some you may have missed, popular articles from the last month:
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7 comments
Delver is really fun, highly recommend it
1 Likes, Who?
Bought this for Slasher's Keep (despite already owning both the excellent Delver and superb Tower of Time), but I love the look of Swords & Souls too. Worth taking the risk on Dreadlands to be honest, with this kind of quality in the overall bundle!
Edit: Hmmm, Slasher's Keep is a bit rubbish. Nowhere near as good as Void Bastards and I didn't really spend a lot of time on that game either. Fingers crossed for the rest.
Edit2: Dreadlands worked perfectly with Proton-6.13-GE-1, including the opening cinematic. Game plays brilliant. It's an XCOM clone - leveling, gear, recruitment, base-building, missions, the whole thing.
Last edited by scaine on 31 July 2021 at 8:13 pm UTC
Edit: Hmmm, Slasher's Keep is a bit rubbish. Nowhere near as good as Void Bastards and I didn't really spend a lot of time on that game either. Fingers crossed for the rest.
Edit2: Dreadlands worked perfectly with Proton-6.13-GE-1, including the opening cinematic. Game plays brilliant. It's an XCOM clone - leveling, gear, recruitment, base-building, missions, the whole thing.
Last edited by scaine on 31 July 2021 at 8:13 pm UTC
1 Likes, Who?
I just installed and tested Dreadlands with Proton Experimental and can say that not only does it seem to work flawlessly, it's a heck of a good time. Combat is basically XCOM: EW/XCOM 2, however the overworld map and sidequests turn it into much more of an RPG. It seems less difficult than XCOM 2: WOTC, but I haven't played that much yet.
Slasher's keep is fun, but the block mechanic needs work. It just doesn't seem to register half the time, and is useless at blocking ranged attacks. Speaking of ranged enemies feel cheap, with your methods for dealing with them being few at first. The artwork is pretty good though. I'd give it a 5.5/10 if I assigned arbitrary numbers to games anymore.
Quest Hunter... ho hum. Another Diablo clone that just doesn't try anything new. There's a lot of unnecessary hand-holding too. My advice, skip it.
Swords and Souls: Neverseen is the sequel to an old flash game, and its look reflects that. Haven't tried it yet, but the reviews are good.
By now, everyone probably knows about Delver, and getting it for a dollar is a ridiculous thing to pass up. Haven't played Tower of Time yet, but I love CRPGs, so I'll give it a go next.
Slasher's keep is fun, but the block mechanic needs work. It just doesn't seem to register half the time, and is useless at blocking ranged attacks. Speaking of ranged enemies feel cheap, with your methods for dealing with them being few at first. The artwork is pretty good though. I'd give it a 5.5/10 if I assigned arbitrary numbers to games anymore.
Quest Hunter... ho hum. Another Diablo clone that just doesn't try anything new. There's a lot of unnecessary hand-holding too. My advice, skip it.
Swords and Souls: Neverseen is the sequel to an old flash game, and its look reflects that. Haven't tried it yet, but the reviews are good.
By now, everyone probably knows about Delver, and getting it for a dollar is a ridiculous thing to pass up. Haven't played Tower of Time yet, but I love CRPGs, so I'll give it a go next.
1 Likes, Who?
Slasher's keep is fun, but the block mechanic needs work. It just doesn't seem to register half the time, and is useless at blocking ranged attacks. Speaking of ranged enemies feel cheap, with your methods for dealing with them being few at first. The artwork is pretty good though. I'd give it a 5.5/10 if I assigned arbitrary numbers to games anymore.Slasher's Keep should be fun... but it's just not, for some of the reasons you mention. I also didn't like the inability to hit half-height boxes, the lack of crouch, the inability to pick up potion from certain boxes, and the weird "hit things with your inventory sack" which isn't explained (it knocks back enemies). And yeah, the block mechanic is next to useless, since the swing mechanic takes so long on most weapons. Very irritating game to play overall. I don't recommend it at all.
Quest Hunter... ho hum. Another Diablo clone that just doesn't try anything new. There's a lot of unnecessary hand-holding too. My advice, skip it.Nothing will top Grim Dawn for me, but I'll still give it a shot, just make sure!
Dreadlands looks like it might very well be excellent!
Last edited by scaine on 31 July 2021 at 8:18 pm UTC
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Can highly recommend Tower of Time, I started playing the game only last week and it got me hooked.
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Just tried Swords and Souls: Neverseen, and after struggling with the training mini-games, I can safely say that you shouldn't play it if you're arthritic like me. It is an absolutely brutal clicker/keyboard masher. Outside of the training, its a relatively repetitive idle game. I tried it for two hours, and I can safely say that I abhor this game for the monotonous drivel it puts you through and the obviously designed for mobile interface.
This kind of crap makes me angry, when a game can cause physical harm to those playing it! I actually had to ice my left (good) hand after the bronze weapon training; I'd hate to see the later levels. (My right hand is nearly useless, most of the time. For those who are curious see Cerebral Palsy guidance's article on the subject.)
I play RPGs and Strategy games partly because I don't have to worry about my lack of mobility, and this game is the opposite of what I consider good controls.
I'll definitely leave a negative review on this once my hand feels better.
Oh, it runs fine in Proton Experemintal, if that wasn't obvious. Two thumbs way down!
This kind of crap makes me angry, when a game can cause physical harm to those playing it! I actually had to ice my left (good) hand after the bronze weapon training; I'd hate to see the later levels. (My right hand is nearly useless, most of the time. For those who are curious see Cerebral Palsy guidance's article on the subject.)
I play RPGs and Strategy games partly because I don't have to worry about my lack of mobility, and this game is the opposite of what I consider good controls.
I'll definitely leave a negative review on this once my hand feels better.
Oh, it runs fine in Proton Experemintal, if that wasn't obvious. Two thumbs way down!
1 Likes, Who?
I'll definitely leave a negative review on this once my hand feels better.
Oh, it runs fine in Proton Experemintal, if that wasn't obvious. Two thumbs way down!
Can't be good dealing with that. Funnily enough, I also played for two hours and feel much the same way, minus a sore hand. I actually enjoyed one or two of the training mini-games... somewhat. I liked the blocking one, it was fun. I kind of enjoyed the offense one until they started throwing in weird patterns. But, I hated the dodging game, detested the magic game, and the bow was meh.
But yeah, it's a mobile game for sure, and it's just a grind/clicker. Can't defeat a boss? Grind training until you can. Nope, nope, nope. There's a tiny bit of skill, but it's dwarfed by the grind.
Hard pass.
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