Among Us continues to be a very popular game and it can run quite nicely on Linux with Steam Play Proton, however if you have issues with it not connecting or getting a black screen - there's a really simple fix.
One reason we're bringing this up, is that recently Epic Games released a new game mode for Fortnite called Fortnite Impostors. No guessing needed where they got the idea and terminology from. There's been a lot of talk on how Epic with Fortnite has, again, copied a developer without credit. The Among Us developers don't seem to be particularly amused by this either. Epic teams up with all sorts of brands but apparently not indie game developers.
So why not try out Among Us proper?
While it doesn't have native Linux support, you can play it on Linux with Steam Play Proton. However, you might find you need to do a very small in-game tweak to make it work. Out of the box, you might see that when trying to load the game list it just doesn't stop loading or when going to host a game it just gives you a black screen. Not great but the solution it appears is an easy one:
- Click the Online button in the main menu
- Click the little globe in the bottom-right corner
- Select a region (it may need a double click to be sure)
That's it. Done. Something about Proton doesn't seem to like auto region picking, which is an issue other games have seen too at times. Now you can enjoy Among Us on Linux tested with Proton Experimental and Proton 6.3-5.
You can buy Among Us on Humble Store and Steam.
These regressions cannot happen when the Steam Deck ships and these fixes must NOT be needed. It will reflect badly on Proton, linux and ultimately kill the device
Don't worry, Windows users are already used to workarounds and games not working ๐
These regressions cannot happen when the Steam Deck ships and these fixes must NOT be needed. It will reflect badly on Proton, linux and ultimately kill the device
Don't worry, Windows users are already used to workarounds and games not working ๐
In my experience only tinkerers and retro gamers are used to stuff not working.
But even them are more used to the latest or more popular games working out of the box.
These regressions cannot happen when the Steam Deck ships and these fixes must NOT be needed. It will reflect badly on Proton, linux and ultimately kill the device
Don't worry, Windows users are already used to workarounds and games not working ๐
In my experience only tinkerers and retro gamers are used to stuff not working.
But even them are more used to the latest or more popular games working out of the box.
Go to any Steam forum or discord for a game and you'll see that this isn't true.
These regressions cannot happen when the Steam Deck ships and these fixes must NOT be needed. It will reflect badly on Proton, linux and ultimately kill the device
Don't worry, Windows users are already used to workarounds and games not working ๐
In my experience only tinkerers and retro gamers are used to stuff not working.
But even them are more used to the latest or more popular games working out of the box.
Go to any Steam forum or discord for a game and you'll see that this isn't true.
A hundred posts in a forum for a game that sold between 1 to 90 million copies isn't the compelling argument you think it is.
These regressions cannot happen when the Steam Deck ships and these fixes must NOT be needed. It will reflect badly on Proton, linux and ultimately kill the device
Don't worry, Windows users are already used to workarounds and games not working ๐
In my experience only tinkerers and retro gamers are used to stuff not working.
But even them are more used to the latest or more popular games working out of the box.
Go to any Steam forum or discord for a game and you'll see that this isn't true.
A hundred posts in a forum for a game that sold between 1 to 90 million copies isn't the compelling argument you think it is.
Most games don't sell millions of copies. Also, there are well known cases of games being terrible at launch and in some cases are never fully fixed.
Drivers, antivirus software, Windows updates, and poorly designed software issues happen a lot in Windows. Heck most of us are here because of these issues and Windows gamers have to do deal with those.
All I'm saying is that Windows gamers are used to dealing with issues with games not working and I think that it'll be less of an issue on Steam Deck and not something to worry about.
If the Steam Deck sells millions and most stay on SteamOS 3, developers are going to ensure their updates work on the Steam Deck. If it doesn't sell enough then it will not matter anyways.
Last edited by KohlyKohl on 18 August 2021 at 5:04 pm UTC
These regressions cannot happen when the Steam Deck ships and these fixes must NOT be needed. It will reflect badly on Proton, linux and ultimately kill the device
Don't worry, Windows users are already used to workarounds and games not working ๐
In my experience only tinkerers and retro gamers are used to stuff not working.
But even them are more used to the latest or more popular games working out of the box.
Go to any Steam forum or discord for a game and you'll see that this isn't true.
A hundred posts in a forum for a game that sold between 1 to 90 million copies isn't the compelling argument you think it is.
Most games don't sell millions of copies. Also, there are well known cases of games being terrible at launch and in some cases are never fully fixed.
Drivers, antivirus software, Windows updates, and poorly designed software issues happen a lot in Windows. Heck most of us are here because of these issues and Windows gamers have to do deal with those.
All I'm saying is that Windows gamers are used to dealing with issues with games not working and I think that it'll be less of an issue on Steam Deck and not something to worry about.
I am not so sure about that. First, having been a Windows gamer for years, of which not so many AAA titles, I can tell that I rarely encountered issues with games which required tinkering.
Second, the Steam Deck is more of a portable console (in the mind of potentiel users), and most people do not expect having to tinker on a console to make a game works properly.
If the Steam Deck sells millions and most stay on SteamOS 3, developers are going to ensure their updates work on the Steam Deck. If it doesn't sell enough then it will not matter anyways.
On the other hand, Valve has been marketing the Steam Deck to developers as "just target Windows, and it will work on Steam Deck, no added work needed"...
See more from me