Splitgate, the huge free to play first-person shooter with portals from 1047 Games announced recently that it shall remain in Beta for the foreseeable future and now Splitgate Season 0 has officially launched.
Along with the fresh season, a new update also dropped adding in quite a few goodies. The new stuff includes a Contamination game mode where the contaminated team starts off only with Bats and needs to take down the "human" team who have shotguns. When a human dies, they respawn on the contaminated team. There's also a new map with Karman Station, which is a reimagining of the original map from an earlier version.
On top of that there's a new Battle Pass with 100 levels (a paid extra), a silly Casual Team Rumble playlist with modifiers, a kill-cam of the final death and more you can see in the full changelog.
Check out the new Season 0 launcher trailer for Splitgate that appeared during Gamescom 2021.
Direct Link
Reminder - Splitgate has a native Linux version built with Unreal Engine, it does not work with Steam Play Proton due to the anti-cheat included.
After trying out a few quick rounds, it appears to continue running nicely. The new killcam feature for the final kill is a really nice touch, one I've liked in other shooters. It just adds that little bit of extra fun to the final moments of a game. Hopefully Splitgate will continue to see high player numbers so that we can have a great supported competitive online FPS stick around on Linux.
Play for free on Steam.
Maps Oasis and Impact are crashing on me at the start - may be some Vulkan driver issue, as log says something about libVkLayer_steam_fossilize.so!UnknownFunction and libvulkan_radeon.so!UnknownFunction (Debian xserver-xorg-core 1.20.13, libvulkan1 1.2.182.0, kernel 5.13.12).
Crashes also sometimes happen mid game without the Epic Crash Diagnosis coming.
Especially annoying when in a ranked match. And you can't rejoin. And you get banned for some time.
Too bad the casual and rumble modes can't be chosen at the same time, especially as challenges are there for each. So you have to select and wait for each separately and not as a bunch anymore.
Sometimes also the ping is too high, letting people beam around. And game pad people with their auto-aim will still hit everything ^^
(Mouse people are complaining a lot about the auto-aim. But having tried to play with a controller myself (as an unskilled and bad controller player ), I wasn't automatically good. So you already need to be a good controller player, I guess, to aim at least in the right direction in combat. But if you are, then bullets hit automatically…)
The mouse also sometimes leaves the game-window, making you stop turning, or if clicking the window minimizes.
Voice also doesn't seem to work. Neither sending nor receiving.
But all in all it's a fun game with short play sessions.
Definitively a good recommendation for having some good times with strangers or friends.
(Thanks Liam for having this game mentioned at 13.07. )
Last edited by Urfoex on 27 August 2021 at 7:47 am UTC
I can't seem to get this game to work in linux; it crashes on start-up.is ~/.config/Epic/PortalWars/Saved/Crashes/
or ~/.config/Epic/PortalWars/Saved/Logs/
giving any hints?
Seems anytime people mention it not starting is AMD/Mesa. Hopefully the driver devs can find a fix since it works on Nvidia.
Hmm, I have the feeling, that AMD users do more often have problems to get games running nicely.
I do not have a statistic of course, but it seems to me, that it is more often. When I look if some game runs with proton, that I want to buy, or read on reddit - it seems to be, that Nvidia (besides the OSS aspect), gives users less problems.
a kill-cam of the final death
I can already feel the shame that comes with it.
I can't seem to get this game to work in linux; it crashes on start-up.
I haven't tested that update but for me the game crashed 4 times with UE4 errors the first time I tried. Then everything went fine since and I don't remember doing anything more than launching the game from the binary (portalwars) that failed because no steam network was available, so maybe settings were updated and relaunching from steam did the trick, I don't know.
What I don't like in this game is the impossibility to opt out of the mix between controllers and keyboard/mouse input devices. And I don't mean PC vs console, I mean keyboard/mouse vs controllers.
Last edited by Bogomips on 26 August 2021 at 7:49 am UTC
The game does not crash for me and I can confirm that the cursor issues I was having are resolved. I am using mesa-git however.Oh that's good to know, so the next stable Mesa release should allow even more Linux users to enjoy it :)
Yes, i'm not good at pvp games
Didn't crash. Just had a graphic glitch in the main menu after the first few Rounds. But it was gone after a restart and didn't appear again.
I can't seem to get this game to work in linux; it crashes on start-up.
Me too, I just went to Proton and it plays great
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