Following on from the big Hearth & Home update Iron Gate has tweaked Valheim once more, along with adding a new spooky themed item to build.
This follows on from the update released on September 17 which once again rebalanced HP / Stamina on most foods along with some bug fixes. Today though it's a bit of a bigger patch enabling you to build the Halloween themed Jack-o-turnip for a limited time. There's plenty more though like melee weapons use less stamina and the Fulings have become more menacing, since they have some new battle tactics.
Patch Notes:
0.203.10
* Oven & cookingstation drop food items when destroyed
* Gamepad sensitivity save fix
* Acorn & Birch seed drop rate increased
* Onion seed icon tweak
* Player number difficulty scale tweaks
* Removed comfort from Crystal wall
* Atgeir, Blackmetal axe, Bronze spear tweaks
* Lower melee weapon stamina drain
* Knives have more durability
* Tweaked some food stats based on effort to craft (blood pudding, boar jerky, bread, deer stew, mincemeat sauce, wolf jerky)
* Night-spawning monsters despawn faster in the morning
* Parry ranged attacks staggers caster again (illogical but fun)
* Fuling AI tweaks (Spreads out & circles more)
* Longer Lox attack cooldowns
* Frost damage slowdown fix
* Shield tutorial trigger fix for wood shields
* Wood log 26° & 45° stability fix
* Jack-o-turnip enabled
* Torch + weapon jog animation fix
Buy Valheim on the Humble Store or Steam.
It's currently moved up to fifth on my all time played list (Steam) and will be securing number one spot eventually! And that's saying something, as I've put a lot of hours into Mindustry.
Quoting: fabertaweIt's currently moved up to fifth on my all time played list (Steam)4th on my list with 323h! At the moment it's still going strong but slowly running out of new things to do.
Updates have been good and no negative things to say about them. That's quite unusual with EA titles. Developers seem to have their plans sorted out and the game evolves in a logical way.
I just cannot wait until they do something with the endless greydwarfs that constantly annoy you day and night. In later game they pose no threat but fill your inventory with useless stuff you don't need and always bug you the worst possible time.
Quoting: fabertaweI did wonder what all the hype was with this game. Then I bought it a couple of weeks ago. I absolutely love it, it's almost (is?) the perfect game for me
It's currently moved up to fifth on my all time played list (Steam) and will be securing number one spot eventually! And that's saying something, as I've put a lot of hours into Mindustry.
For me Valheim has already passed Mindustry by 50 hours. Valheim is still on fourth place based on number of hours though. Reaching the third spot still takes quite lot of time. That by no means that Valheim is bad game, it's just that I have spent quite many hours with few games.
I have bit of a quest waiting for me in Valheim. I died in mountain on a remote island. So I'll first have to get there, avoid enemies and most importantly avoid freezing.
Mindustry has changed somewhat since I have played it, so it too might be worth revisiting. Some day.
Quoting: woox2kQuoting: fabertaweIt's currently moved up to fifth on my all time played list (Steam)4th on my list with 323h! At the moment it's still going strong but slowly running out of new things to do.
Updates have been good and no negative things to say about them. That's quite unusual with EA titles. Developers seem to have their plans sorted out and the game evolves in a logical way.
I just cannot wait until they do something with the endless greydwarfs that constantly annoy you day and night. In later game they pose no threat but fill your inventory with useless stuff you don't need and always bug you the worst possible time.
I think they at least partly fixed the useless stuff part. Eyes can be used eyescream, wood and stone is usually useful, trophies not so much. Trophies can be obliterated, so you don't have to throw them into the river or ocean in order to get rid of them.
I also use them now and then in order to improve my kung fu skills.
Quoting: woox2kQuoting: fabertaweIt's currently moved up to fifth on my all time played list (Steam)4th on my list with 323h! At the moment it's still going strong but slowly running out of new things to do.
Updates have been good and no negative things to say about them. That's quite unusual with EA titles. Developers seem to have their plans sorted out and the game evolves in a logical way.
I just cannot wait until they do something with the endless greydwarfs that constantly annoy you day and night. In later game they pose no threat but fill your inventory with useless stuff you don't need and always bug you the worst possible time.
I'm well past 100h already
I've only jumped in since the Hearth & Home update, so can't compare it to previous iterations. As for the (yes, somewhat annoying) greydwarfs...
Quoting: AnzaI also use them now and then in order to improve my kung fu skills.
I sometimes just punch them too. They're good candidates for coming up with fun ways to interact... I built a pit, covered it with flooring, opened the gate and got a load in there then hopped out, shut the gate and removed the flooring. They were piling up on top of each other in the end!
See more from me