Do you have experience with the Unity game engine? Well, Daniel Mullins Games are hiring to continue future development of Inscryption and the job description looked pretty interesting.
What is Inscryption? It's described as "an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards... ". It released back in October 2021 and quickly became popular. With an Overwhelmingly Positive review score on Steam from over 50,000 players!
The actual job involves entirely taking over future development of the game! They want it to continue to receive upgrades and general maintenance "for months or years to come" and some of the duties of the job could include:
- Developing additional content such as secrets and seasonal events.
- Adding features such as input remapping and Steam Workshop implementation.
- Preparing OSX and Linux ports.
- Additional localization support.
- Fixing existing bugs and issues.
- Integration of platform-specific DRM, social features, etc.
- General development work on the next game.
Check out the job if interested.
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
I played the Steam demo and it's excellent. Reviewers do give it a hard time for its second act, but apparently it recovers well in act three.Uhhh . . . according to a bit of thread involving Liam a few days ago, aren't you, like, not allowed to say that?
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
I played the Steam demo and it's excellent. Reviewers do give it a hard time for its second act, but apparently it recovers well in act three.Uhhh . . . according to a bit of thread involving Liam a few days ago, aren't you, like, not allowed to say that?
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
That doesn't sound good... but I actually don't know what you're referring to!?
ThisI played the Steam demo and it's excellent. Reviewers do give it a hard time for its second act, but apparently it recovers well in act three.Uhhh . . . according to a bit of thread involving Liam a few days ago, aren't you, like, not allowed to say that?
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
That doesn't sound good... but I actually don't know what you're referring to!?
ThisI played the Steam demo and it's excellent. Reviewers do give it a hard time for its second act, but apparently it recovers well in act three.Uhhh . . . according to a bit of thread involving Liam a few days ago, aren't you, like, not allowed to say that?
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
That doesn't sound good... but I actually don't know what you're referring to!?
Wow, talk about bad timing, eh!! I don't think I'm particularly zealous in the native vs proton argument, however, but mentioning that I'd wait for this game to go native, in this article, straight after that argument, is indeed really crass! I do buy a LOT of proton games, but these tend to be both AAA and stupidly discounted.
In my defence, I only mention it here because the article is literally about the potential for a Linux port.
Well, to be honest I was indulging some mild sarcasm just now. My opinion about all that is, well, in my post at the end of the thread. I don't actually think there's anything wrong with what you said.ThisI played the Steam demo and it's excellent. Reviewers do give it a hard time for its second act, but apparently it recovers well in act three.Uhhh . . . according to a bit of thread involving Liam a few days ago, aren't you, like, not allowed to say that?
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
That doesn't sound good... but I actually don't know what you're referring to!?
Wow, talk about bad timing, eh!! I don't think I'm particularly zealous in the native vs proton argument, however, but mentioning that I'd wait for this game to go native, in this article, straight after that argument, is indeed really crass! I do buy a LOT of proton games, but these tend to be both AAA and stupidly discounted.
In my defence, I only mention it here because the article is literally about the potential for a Linux port.
Well, to be honest I was indulging some mild sarcasm just now. My opinion about all that is, well, in my post at the end of the thread. I don't actually think there's anything wrong with what you said.ThisI played the Steam demo and it's excellent. Reviewers do give it a hard time for its second act, but apparently it recovers well in act three.Uhhh . . . according to a bit of thread involving Liam a few days ago, aren't you, like, not allowed to say that?
I'd have bought it already if it was native, but it's one of those games that gets a pass from me exactly because it's not. It's a Unity game and his previous two titles were both available for Linux (Pony Island and The Hex)... indeed many of his Itch.io projects even support Linux too, so I was gutted when this didn't.
If there's a Linux port in my future, it's getting bought immediately.
That doesn't sound good... but I actually don't know what you're referring to!?
Wow, talk about bad timing, eh!! I don't think I'm particularly zealous in the native vs proton argument, however, but mentioning that I'd wait for this game to go native, in this article, straight after that argument, is indeed really crass! I do buy a LOT of proton games, but these tend to be both AAA and stupidly discounted.
In my defence, I only mention it here because the article is literally about the potential for a Linux port.
No, and I suppose in occasional, isolated cases, it's not really a huge problem. But it is still a problem, because when you're trying to build a community of positive, like-minded enthusiasts, it detracts from that message, what this site is all about - excitement for gaming on Linux.
So, the negativity and constant haranguing on the subject (or nearly any subject) is a problem. A lot of it comes down to tone as well. There's a big difference between the occasional "I'd love if this got a native release" and a constant barrage of "no tux, no bux".
So, the negativity and constant haranguing on the subject (or nearly any subject) is a problem. A lot of it comes down to tone as well. There's a big difference between the occasional "I'd love if this got a native release" and a constant barrage of "no tux, no bux".Only just saw these comments and yup, that's what it boils down to. See no problem with the initial comments here.
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