Valve has announced that they're doing some changes to how developers do sales, plus the next set of Steam sale dates have been announced.
For developers, the time they have to wait between running sales has been decreased. Instead of having to wait six weeks between sales, they now only have to wait four (28 days). Although, this rule does not apply to the four most major site-wide sales being the Lunar New Year, Summer, Autumn, and Winter sales. Valve are also provided developers with a new tool to manage participating in sale events, where developers get a centralized area to see all the events their games qualify to be included in. Sounds pretty useful.
Here's the dates of the next sales:
- Next Fest: February 21-28
- Remote Play Together (co-op games): February 28 - March 7
- JRPG: March 14-21
- SimFest - Hobby Edition (For "games that make hard work into fun".): March 28 - April 4
- Die-a-lot (Roguelikes, roguelites, Metroidvanias, etc. Name subject to change): May 2-9
- Racing: May 23-30
- Next Fest: June, 2022
- Summer Sale: June 23 - July 7
- Survival: July 18-25
Sale dates courtesy of RPS, who said Valve sent it to the press (the dates aren't public). We didn't get the dates, so we must be on a different press list…
Surprised there's no "Steam Deck Sale" planned. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale.They're probably keeping that stuff more under wraps, especially in case of any further delay eh?
Surprised there's no "Steam Deck Sale" planned. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale.They're probably keeping that stuff more under wraps, especially in case of any further delay eh?
I'm 100% sure mine will arrive in 26 days.
Joking aside, I guess they hope a few containers will arrive till 25th, but they probably prepared a little stock so the date is save.
What I hope for is some kind of event by valve, though there should be a flood of videos on that day alright.
Last edited by const on 2 February 2022 at 3:16 pm UTC
Surprised there's no "Steam Deck Sale" planned. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale.
(1/2 off-topic)
I'd like to see Valve giving devs/publishers a discount on the platform fees as an incentive when they provide a native Linux build for a long time.
Wouldn't that be an even greater thing for the Steam Deck?
I mean that would help twofold:
Getting more games to the Deck, making it more attractive,
plus, giving native Linux games a push.
Surprised there's no "Steam Deck Sale" planned. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale.
(1/2 off-topic)
I'd like to see Valve giving devs/publishers a discount on the platform fees as an incentive when they provide a native Linux build for a long time.
Wouldn't that be an even greater thing for the Steam Deck?
I mean that would help twofold:
Getting more games to the Deck, making it more attractive,
plus, giving native Linux games a push.
But then, publishers would be able to release their Linux build on some other platforms, rather than being dependent on Proton... Now, I am not saying that Valve is trying to do anything evil, just pointing out the fact that more Linux builds may not be that much beneficial, from Valve's point of view.
If there was a big enough audience for Linux stuff for anyone to care about it just as a market rather than, as Valve does, for strategic reasons, it would be easy enough for other platforms to deploy Proton. It's open source after all.Surprised there's no "Steam Deck Sale" planned. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale.
(1/2 off-topic)
I'd like to see Valve giving devs/publishers a discount on the platform fees as an incentive when they provide a native Linux build for a long time.
Wouldn't that be an even greater thing for the Steam Deck?
I mean that would help twofold:
Getting more games to the Deck, making it more attractive,
plus, giving native Linux games a push.
But then, publishers would be able to release their Linux build on some other platforms, rather than being dependent on Proton... Now, I am not saying that Valve is trying to do anything evil, just pointing out the fact that more Linux builds may not be that much beneficial, from Valve's point of view.
Last edited by Purple Library Guy on 3 February 2022 at 8:11 am UTC
If there was a big enough audience for Linux stuff for anyone to care about it just as a market rather than, as Valve does, for strategic reasons, it would be easy enough for other platforms to deploy Proton. It's open source after all.Surprised there's no "Steam Deck Sale" planned. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale.
(1/2 off-topic)
I'd like to see Valve giving devs/publishers a discount on the platform fees as an incentive when they provide a native Linux build for a long time.
Wouldn't that be an even greater thing for the Steam Deck?
I mean that would help twofold:
Getting more games to the Deck, making it more attractive,
plus, giving native Linux games a push.
But then, publishers would be able to release their Linux build on some other platforms, rather than being dependent on Proton... Now, I am not saying that Valve is trying to do anything evil, just pointing out the fact that more Linux builds may not be that much beneficial, from Valve's point of view.
You are speaking about other platforms implementing Proton, which I agree with, but I was speaking about game publishers being able to put native Linux version on other platforms than Valve's, independently of the other platforms implementing Proton or not.
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