Interested in picking up some more games that will work nicely on Steam Deck or a Linux desktop? Here's a quick run over some recent notable titles that are fully Steam Deck Verified.
The amount is always increasing, as a bunch go through Deck Verified every day. There's a lot that are Playable and Unsupported but if you just want a click and play experience, this is a nice little reminder for you on what's around. Going by the numbers it's now on 3,245 in total as Verified or Playable. As a reminder though: there are games listed as Unsupported that actually do work, and those that aren't tested doesn't mean they don't work — a lot more do.
-
Verified: 1633
-
Playable: 1612
-
Unsupported: 1379
Here's some to keep an eye on:
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Direct Link
Direct Link
Be sure to follow GamingOnLinux on YouTube!
In order of appearance:
Some you may have missed, popular articles from the last month:
Quoting: soulsourceI mean Elite Dangerous has so many buttons that I'm stuck in Windows to play it until either Thrustmaster ports it, or someone creates their own version of the TARGET software to script all the things for the Warthog...Quoting: TheRiddick1-No back paddle buttons, (who uses these and for what? driving games?)
I'm using them in Elite: Dangerous. Two are bound to strafe left/right, the other two are bound to "Full Spectrum System Scanner" and "next target on route".
While I haven't installed that game yet on the deck, I've also seen that a community layout for Old World uses the back buttons for some overlay toggles.
Still baffles me how people play it with a game pad :P I bought it for the PS4, and it does seem playable enough, but I just miss the flight stick!
1 Likes, Who?
Quoting: slaapliedjeGuess who just decided never to try Elite: Dangerous no matter how much everyone raves about it?Quoting: soulsourceI mean Elite Dangerous has so many buttons that I'm stuck in Windows to play it until either Thrustmaster ports it, or someone creates their own version of the TARGET software to script all the things for the Warthog...Quoting: TheRiddick1-No back paddle buttons, (who uses these and for what? driving games?)
I'm using them in Elite: Dangerous. Two are bound to strafe left/right, the other two are bound to "Full Spectrum System Scanner" and "next target on route".
While I haven't installed that game yet on the deck, I've also seen that a community layout for Old World uses the back buttons for some overlay toggles.
Still baffles me how people play it with a game pad :P I bought it for the PS4, and it does seem playable enough, but I just miss the flight stick!
1 Likes, Who?
Quoting: Purple Library GuyJust now? Ha... I mean I guess it depends on what you're looking for... Personally, I play it in VR with a flight stick; and play it to relax. Something about being in a spaceship and drowning out reality and being able to hop across the galaxy is more appealing to me than say grinding through missions to get enough money to get the biggest ships. I even tend to try to run from pirates and such, and don't hang out and mine, as that raises my anxiety rather than letting me relax.Quoting: slaapliedjeGuess who just decided never to try Elite: Dangerous no matter how much everyone raves about it?Quoting: soulsourceI mean Elite Dangerous has so many buttons that I'm stuck in Windows to play it until either Thrustmaster ports it, or someone creates their own version of the TARGET software to script all the things for the Warthog...Quoting: TheRiddick1-No back paddle buttons, (who uses these and for what? driving games?)
I'm using them in Elite: Dangerous. Two are bound to strafe left/right, the other two are bound to "Full Spectrum System Scanner" and "next target on route".
While I haven't installed that game yet on the deck, I've also seen that a community layout for Old World uses the back buttons for some overlay toggles.
Still baffles me how people play it with a game pad :P I bought it for the PS4, and it does seem playable enough, but I just miss the flight stick!
1 Likes, Who?
Quoting: slaapliedjeDon't get me wrong, I get the impression it's a great game. I just can't see myself mastering the use of that many buttons.Quoting: Purple Library GuyJust now? Ha... I mean I guess it depends on what you're looking for... Personally, I play it in VR with a flight stick; and play it to relax. Something about being in a spaceship and drowning out reality and being able to hop across the galaxy is more appealing to me than say grinding through missions to get enough money to get the biggest ships. I even tend to try to run from pirates and such, and don't hang out and mine, as that raises my anxiety rather than letting me relax.Quoting: slaapliedjeGuess who just decided never to try Elite: Dangerous no matter how much everyone raves about it?Quoting: soulsourceI mean Elite Dangerous has so many buttons that I'm stuck in Windows to play it until either Thrustmaster ports it, or someone creates their own version of the TARGET software to script all the things for the Warthog...Quoting: TheRiddick1-No back paddle buttons, (who uses these and for what? driving games?)
I'm using them in Elite: Dangerous. Two are bound to strafe left/right, the other two are bound to "Full Spectrum System Scanner" and "next target on route".
While I haven't installed that game yet on the deck, I've also seen that a community layout for Old World uses the back buttons for some overlay toggles.
Still baffles me how people play it with a game pad :P I bought it for the PS4, and it does seem playable enough, but I just miss the flight stick!
1 Likes, Who?
Quoting: Purple Library GuyOh for sure. It's kind of nuts.Quoting: slaapliedjeDon't get me wrong, I get the impression it's a great game. I just can't see myself mastering the use of that many buttons.Quoting: Purple Library GuyJust now? Ha... I mean I guess it depends on what you're looking for... Personally, I play it in VR with a flight stick; and play it to relax. Something about being in a spaceship and drowning out reality and being able to hop across the galaxy is more appealing to me than say grinding through missions to get enough money to get the biggest ships. I even tend to try to run from pirates and such, and don't hang out and mine, as that raises my anxiety rather than letting me relax.Quoting: slaapliedjeGuess who just decided never to try Elite: Dangerous no matter how much everyone raves about it?Quoting: soulsourceI mean Elite Dangerous has so many buttons that I'm stuck in Windows to play it until either Thrustmaster ports it, or someone creates their own version of the TARGET software to script all the things for the Warthog...Quoting: TheRiddick1-No back paddle buttons, (who uses these and for what? driving games?)
I'm using them in Elite: Dangerous. Two are bound to strafe left/right, the other two are bound to "Full Spectrum System Scanner" and "next target on route".
While I haven't installed that game yet on the deck, I've also seen that a community layout for Old World uses the back buttons for some overlay toggles.
Still baffles me how people play it with a game pad :P I bought it for the PS4, and it does seem playable enough, but I just miss the flight stick!
1 Likes, Who?
Quoting: Purple Library GuyDon't get me wrong, I get the impression it's a great game. I just can't see myself mastering the use of that many buttons.The movement controls are pretty standard when it comes to space/submarine games, basically 6-axis controls. On PC I'm playing with keyboard and mouse, and have bound pitch and yaw to the mouse, while roll is on Q/E. I'm using W/S as incremental throttle and A/S for horizontal- and R/F for vertical translation.
But yeah, those are only the movement inputs. You'll also want a key for your FTL drive, for the system scanner, the landing gear, cargo scoop, cockpit mode toggle, weapon-groups, targetting, heat dissipater, flares,...
And it gets worse: The controls for driving vehicles or moving around on foot are different again...
On the gamepad/deck many controls are bound to button combos (think: while keeping Y pressed, tapping the d-pad right button will open the system map - I think), and it still feels like there are too few buttons available...
1 Likes, Who?
Quoting: soulsourceYeah 'shifter' keys are how a lot of the thrustmaster stuff works as well, hold pinky trigger, flip this switch and something happens. I have to retrain since it has been a while since I loaded it up.Quoting: Purple Library GuyDon't get me wrong, I get the impression it's a great game. I just can't see myself mastering the use of that many buttons.The movement controls are pretty standard when it comes to space/submarine games, basically 6-axis controls. On PC I'm playing with keyboard and mouse, and have bound pitch and yaw to the mouse, while roll is on Q/E. I'm using W/S as incremental throttle and A/S for horizontal- and R/F for vertical translation.
But yeah, those are only the movement inputs. You'll also want a key for your FTL drive, for the system scanner, the landing gear, cargo scoop, cockpit mode toggle, weapon-groups, targetting, heat dissipater, flares,...
And it gets worse: The controls for driving vehicles or moving around on foot are different again...
On the gamepad/deck many controls are bound to button combos (think: while keeping Y pressed, tapping the d-pad right button will open the system map - I think), and it still feels like there are too few buttons available...
Not sure if any of the third party tools work on Linux, like the voice commands, because if you have that you can just say 'lower landing gear' and it will. I just love the Orion voice, as they got Shattner to do it.
1 Likes, Who?
See more from me