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Quite an important update has rolled out for the open-world survival game Valheim, with a bunch of changes related to the saving system to prevent some big problems. For a little while some people have unfortunately seen their worlds getting reset, which this patch solves.

Here's what's new in the update:

  • Autobackup system added that will keep one 2-hour and one 12-hour backup by default and can be customised in misc settings. Default setting on dedicated servers is 4, which can be customised with new parameters (-backups -backupshort -backuplong).
  • The game will now save after you sleep, or at 30 minute intervals, and the timer is reset when using the manual save console command. The save interval can be customised on dedicated servers using the new parameter (-saveinterval).
  • Using the console save command now also saves the character file
  • The dedicated server manual PDF has been updated with the new parameters.
  • World save gets disabled if it’s a corrupted world file or if it’s an incompatible world version and the game will return to the main menu. Dedicated servers will shut down if the world is corrupt.
  • A change to Steam Cloud saves to avoid a particular crash during saves that could corrupt the world save.
  • The game returns to a pause state if a multiplayer host is alone in a multiplayer session if all players leave (like it was previously).
  • Players can no longer create a world with the same name when Steam Cloud saves are enabled.
  • Characters with duplicate filenames will now be hidden.
  • Characters with different names from the filename will be displayed to differentiate between renamed files
  • Local and legacy characters will now be deleted properly if Steam Cloud is enabled
  • Beehive VFX on-hit fix
  • Removed the ability to craft/build the Midsummer items

Valheim is available to buy on Humble Store or Steam.

Article taken from GamingOnLinux.com.
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1 comment

randyl Aug 31, 2022
Hopefully stashing 2 and 12 hour saves is a temp fix until they figure out how to prevent resets. It will be very disappointing if this sort of kludge is their final answer to this kind of bug.

I'm also a little annoyed by them toggling the availability of seasonal recipes. They've stated that Valheim isn't a live service game. This sort of behavior contradicts their position on that. They should just add recipes and let players engage with them how they will.
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