Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

Looking for your next action RPG with turn-based combat? Inspired by the classic Point & Click Adventure Inherit the Earth, Of Blades & Tails is out in Early Access.

In Of Blades & Tails you play Reik, an inquisitive member of the proud Fox Tribe. After a series of unfortunate events forces him to leave his home behind, Reik embarks on a quest to preserve the peace of the realm. Venture into the outside world and gain enough experience to fight a mysterious evil endangering the innocent and corrupting the once quiet forests with fearsome enemies.

Trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Game Features:

  • Designed for a consistent experience, with No Permadeath in the game, players' progress is encounter-based and is always saved when entering a new area.
  • Turn-based Combat that rewards quick decision-making and strategic gameplay.
  • An Open World with plenty of curious secrets to discover.
  • Set in a world filled with Anthropomorphic Denizens, and featuring a vibrant pixel art style.
  • Challenge yourself by braving Procedurally Generated Dungeons for even greater rewards.
  • Customize your hero with Classless Character Development unlocking a variety of abilities on your journey.

Available to buy on GOG and Steam with Native Linux support.

Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
5 comments

Purple Library Guy Nov 15, 2022
How can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?
const Nov 15, 2022
Inherit the Earth blew my mind when I was a child. Got it from a cd that came with a magazine. Gosh, want to replay it now
furaxhornyx Nov 16, 2022
View PC info
  • Supporter Plus
How can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?

Maybe you have a timer on your turn, like the Worms series ?
Or, they use the same mechanics than in Final Fantasy series, with the action bar filling up over time...

Let's call this "real-time turn-based combat" !
Nagezahn Nov 16, 2022
How can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?
The steam page says: "Turn-based Combat that allows for quick action or strategic planning"
And the trailer's descriptions starts with: "A turn-based RPG that is action-oriented but rewards a thoughtful approach."
scaine Nov 16, 2022
View PC info
  • Contributing Editor
  • Mega Supporter
How can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?
The steam page says: "Turn-based Combat that allows for quick action or strategic planning"
And the trailer's descriptions starts with: "A turn-based RPG that is action-oriented but rewards a thoughtful approach."

Tales of Maj'Eyal is similar in that there you can play it extremely quickly, but if you stop, the game stops. Combined with the auto-explore feature, these are games that are turn-based, but feel quite real-time.

That said, Tales of Maj'Eyal will frequently lull you into a real-time mindset, then you run into an Elite, it kicks your ass and there's a horrible temptation to rapidly hit buttons to run away - nope, you should have taken your time, realised that a teleport, a shield, or a stance-change was the better option for survival! Can't tell you how often I've died to things that I realised, belatedly, that I had defences against!
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.