EVERSPACE 2 appears to be quite a success for ROCKFISH Games, not only is it doing well on Steam with a Very Positive rating in Early Access but they just got a big bonus from the German federal parliament. They've been given a grant of 1.65 Million Euro to help them expand the game.
What is it? A fast-paced single-player spaceship shooter with worthwhile exploration in space and on planets, tons of loot, RPG elements, mining, and crafting While it's currently in Early Access, the developer has plans to release the game in full in 2023 which will include Native Linux support that was confirmed again in the PR.
From the press release:
“The government’s continued interest in supporting German studios shows a commitment to fostering local talent and the creation of new IP in a growing creative field,” shared Michael Schade, CEO of ROCKFISH Games. “As we close in on the launch of EVERSPACE 2 in 2023, our team is looking to what’s to come in the future, and this grant is helping make it happen. We’re excited to share that ROCKFISH Games will be using this grant as part of our €3.9 million major expansion for EVERSPACE 2 planned to release in 2024. While we’ll have more to share about this content in the future, I will say that this major expansion will give EVERSPACE fans more star systems to adventure in as we explore stories focused on the companions of EVERSPACE 2.”
In the PR they also confirmed that EVERSPACE (both games together 1 & 2) has sold over 2.5 million copies. They also have multiple open job positions to keep expanding the game.
A big new update was also released recently and the trailer is below:
Direct Link
Last edited by pb on 8 December 2022 at 2:00 pm UTC
Quoting: pbWow, what a weird thing to spend taxpayers' money on. Not the worst way, but still weird.
I guess it's supposed to support video games industry growth. As far as I know, Germany is a big market, but not so big in producing games... I'm surprised by the sum of money, though.
Last edited by Eike on 8 December 2022 at 2:31 pm UTC
Quoting: EikeI found this one, games supported with more than a million...
Ok, but why? What's in it for the society/country? Most of the time I don't have an idea what country a given game is made in until Steam puts it on a country-focused sale, nor do I care. From the list, I only ever heard of a few and only because they are sequels. Also what the hell is "codename mashed potato" at #5?
Quoting: pbFrom the list, I only ever heard of a few and only because they are sequels. Also what the hell is "codename mashed potato" at #5?I'm still working on improving my German, but from what I gather from the bottom text this list contains working titles and project codenames too.
Quoting: pbOk, but why? What's in it for the society/country?
As said above, the goal would be to give an industry a push where the country is weak at at the moment.
(Of course with the hope that the industry doesn't need such pushes forever.)
In the end, it would be supposed to get more people into work and generate more taxes in later years.
Quoting: pbMost of the time I don't have an idea what country a given game is made in until Steam puts it on a country-focused sale, nor do I care.
Yeah, but that doesn't matter for Germany as long as you buy some. ;)
This is not about the country's image or something, it's about money in the end.
I know the feeling though. Whenever there's some Steam special about games from a certain country, I'm surprised which games are coming from there... Because, to us it doesn't really matter.
Quoting: pbFrom the list, I only ever heard of a few and only because they are sequels. Also what the hell is "codename mashed potato" at #5?
Not much more than they didn't yet coin the real name. But I guess Mimimi productions is quite well known - they made Shadow Tactics and Desperados III. (So there's hope we'll get Linux native mashed potatoes...! :D )
Last edited by Eike on 8 December 2022 at 3:02 pm UTC
And it's only one exemple out of many other... They were responding to every single message and thread on the forums.
Last edited by Jahimself on 8 December 2022 at 3:18 pm UTC
Süßkartoffel = sweet potatoe
mashed potatoes = Kartoffelpüree / Stampfkartoffeln
Why they do it: germany tries to become a bigger player again regarding modern technologies: software, IT-hardware, etc. ... so they governments supports several businesses in that area, not only gaming, to attract high skilled professionals and companies to invest in germany..
So it's about spending some money to get more in the future and also to create attractive jobs, so the IT specialists we have here don't leave the country because they can't find some proper occupation here...
But that's nothing unusual... Most countries have funds to support their economy in one way or the other.. It just is rarely noticed in most cases...
Quoting: JuliusHow about finally releasing the game? I am an original Kickstarter funder and still haven't played any of it as they keep milking the early access BS and add various gimmicks that normally would be in post release patches I think.I prefer finished games... not like the X-series where you already know it actually becomes playable at v3.0 or higher...
Quoting: peta77Quoting: JuliusHow about finally releasing the game? I am an original Kickstarter funder and still haven't played any of it as they keep milking the early access BS and add various gimmicks that normally would be in post release patches I think.I prefer finished games... not like the X-series where you already know it actually becomes playable at v3.0 or higher...
Sure, but the latest additions seem to be stuff you can do after finishing the game, which you know... is not essential to playing a finished game.
Quoting: pbQuoting: EikeI found this one, games supported with more than a million...
Ok, but why? What's in it for the society/country? Most of the time I don't have an idea what country a given game is made in until Steam puts it on a country-focused sale, nor do I care. From the list, I only ever heard of a few and only because they are sequels. Also what the hell is "codename mashed potato" at #5?
Quite simply it has to do with keeping more money within the German economy.
If a German purchases a game made by a developer in the USA, for instance, that money is ultimately transferred out of the German economy and into the USA economy. The same happens in reverse when buying a game made by a German Developer. When I, a US person, purchase a game from a German Developer, my money leaves the US economy and enters the German economy. As video games are a multi-billion dollar industry, it makes sense the German government would want to build up and promote the video game industry in their country. The more German Developers there are, the more potential to not only keep more of the money from the sale of those German games within the German economy, but money from people in other countries flow in as well with every purchase.
Of course, that's a bit of a simplification, but more or less accurate.
The program by the government to fund the games industry was started in 2020, with a budget of 50 million € per years. However, there was a massive run for funding and applications have been pouring in and approved... and start of 2022, they noticed that they had already given out the full budgets for 2022 and 2023. They stopped taking applications then, which created a kind of outcry that this is unfair against newcomers who now don't have a chance to get any fundings.
To combat the issue, increasing funds to continue the program properly has been put onto the agenda of the Bundestag. That has now been ratified.
Today, we are announcing that Codename Süßkartoffel is a brand-new, original IP!
This means that our third stealth strategy game will feature a fresh setting, completely new characters and an original story – all served in a delicious Mimimi stealth strategy coating that we are working on refining even further.
Quoting: JuliusQuoting: peta77Quoting: JuliusHow about finally releasing the game? I am an original Kickstarter funder and still haven't played any of it as they keep milking the early access BS and add various gimmicks that normally would be in post release patches I think.I prefer finished games... not like the X-series where you already know it actually becomes playable at v3.0 or higher...
Sure, but the latest additions seem to be stuff you can do after finishing the game, which you know... is not essential to playing a finished game.
Well... difficult one... when is it finished? ... is a multimedia system / radio essential to a car? On the other hand, would you buy one without or one where you get it 2 years afterwards?
So a complete product is not one that only gets the basics right.. And I love to see that there's people / companies out there that still care for that and don't do a release that's rather some kind of public beta.
Quoting: peta77Well... difficult one... when is it finished? ... is a multimedia system / radio essential to a car? On the other hand, would you buy one without or one where you get it 2 years afterwards?
So a complete product is not one that only gets the basics right.. And I love to see that there's people / companies out there that still care for that and don't do a release that's rather some kind of public beta.
But that is exactly what they did by releasing it under early access and treating it like a normal release, with typical post release additions and all that. The only ones that get shafted here are the original backers that paid the full price for the final release version that gets postponed all the time while they add DLC like features and do sales promotions to attract additional new customers.
If anything this is a typical case of what not to do if you care about releasing a finished game.
Quoting: JuliusDo you know if the game is still "unfinished" in any playability sort of sense? How much does it matter what they call it? If it's more "finished" than many games given full release, is it a problem that they prefer to call it "early access" still?Quoting: peta77Well... difficult one... when is it finished? ... is a multimedia system / radio essential to a car? On the other hand, would you buy one without or one where you get it 2 years afterwards?
So a complete product is not one that only gets the basics right.. And I love to see that there's people / companies out there that still care for that and don't do a release that's rather some kind of public beta.
But that is exactly what they did by releasing it under early access and treating it like a normal release, with typical post release additions and all that. The only ones that get shafted here are the original backers that paid the full price for the final release version that gets postponed all the time while they add DLC like features and do sales promotions to attract additional new customers.
If anything this is a typical case of what not to do if you care about releasing a finished game.
Quoting: Purple Library GuyQuoting: JuliusDo you know if the game is still "unfinished" in any playability sort of sense? How much does it matter what they call it? If it's more "finished" than many games given full release, is it a problem that they prefer to call it "early access" still?Quoting: peta77Well... difficult one... when is it finished? ... is a multimedia system / radio essential to a car? On the other hand, would you buy one without or one where you get it 2 years afterwards?
So a complete product is not one that only gets the basics right.. And I love to see that there's people / companies out there that still care for that and don't do a release that's rather some kind of public beta.
But that is exactly what they did by releasing it under early access and treating it like a normal release, with typical post release additions and all that. The only ones that get shafted here are the original backers that paid the full price for the final release version that gets postponed all the time while they add DLC like features and do sales promotions to attract additional new customers.
If anything this is a typical case of what not to do if you care about releasing a finished game.
Well, if they still call it "early access" I definitely have a problem with it... Way too much bad experience with such stuff so that I stopped buying it except a very few titles / companies of which I know they will finish the job, i.e.Egosoft-X-Series; even their releases can be considered early access, but they provide long term support, even after finishing the game (2 or 3 years after release)..
Regarding DLCs: I always have very weird thoughts when I see a game just being released and there's already DLCs for it.... see Assassin's Creed Valhalla.... it's just released and it already has DLCs and stuff ?!!?!??!!???? like they expect to get 140€ (yes, currently 49 on sale) for the full (complete edition) game???? Things are getting extremely out of control lately... sadly there's way too much people willing to join that crappy game anyway, so no hope that anything will change in the near future...
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