In light of some recent news surrounding the MSI Afterburner software, it's another reminder that it's quite important for people to directly support projects they use and enjoy. No this isn't me asking you to support my Patreon or anything.
While this first bit isn't Linux related, stick with it a moment. On the guru3D forum, the developer on Afterburner noted "MSI afterburner project is probably dead" and later elaborated "War and politics are the reasons" (Ukraine and Russia) and mentioned "the project is semi abandoned by company during quite a long time already" with MSI apparently not "performing their obligations under Afterburner license agreement" with the developer not being paid for their work. MSI are claiming "product marketing & accounting team are dealing with this problem now" and mentioned the war was causing payment issues.
Regardless of what's really happening it's a stark reminder that a lot of things we use directly and probably take for granted, or things other bigger projects use, are often developed and supported by single people (or only a few people). So if there's something you're using that you want to keep using, and see it keep working, perhaps it's a good time to throw some direct support behind it?
Makes me think about projects like MangoHud for Linux, the awesome way to get a Vulkan and OpenGL overlay on top of games that lets you monitor things like FPS, temperatures, system load, frame timings, benchmarking and more. MangoHud is even used on the Steam Deck, it's the performance overlay. Valve do sponsor the development on it but imagine if they didn't or just stopped (there's also direct support links on their GitHub).
That's MangoHud in the bottom right corner. Just ignore the frame timing spike, Dying Light 2 does not like its photo to be taken, it's a bit camera shy.
We also have other great projects like the Heroic Games Launcher, which has become very popular since the Steam Deck release to help people manage GOG and Epic Games Store on Linux desktop and Steam Deck. It only just recently expanded to handle games from other sources. I could keep on naming various important Linux gaming projects for hours. It's just another relevant easy example.
There's been worse examples to bring up like the time a developer on the faker.js and colors.js projects decided to stop doing it, and ended up pushing out a malicious update screwing over everyone using it. Why? They were fed up of "Fortune 500s ( and other smaller sized companies )" using their work without supporting it.
So to sum up this little reminder if you able to: give back to the projects you use and love, don't let them fade away.
From time to time I add an extra tip for free games on itch.io like Puppygames Baskingstoke. My wife plays that a lot.
Quoting: Xpanderjust to add more.. glxosd was a thing also and on wine you could use WINEDEBUG=+fps and then bring that output to overlay like thing with osd_cat.Yes but I didn't want to sound like an ancient fart...
Maybe the project needs to be filed as a 501C3 (in the US), so small software may not qualify, but it's worth looking into depending on what you feel like donating towards.
Quoting: MisterPaytwickNot sure the maths checks out for millions, but a real big bunch of money still. While many users are free riding and it's a bit of an issue (let's be honest, even $5 a month can be done, but it has to be figured out how to explain it and put it in front of people...), it's nowhere near what companies do.
But thanks to PublicNuisance reminder, guess I'll go the way of putting aside a fixed amount per mounth.
I was going off of Linux usually being somehwere around 1% of Steam user base and Steam having over 100 million users. 1% of 100 million is $1 million. It's gets murky when looking at active accounts and such so I was keeping it general. Glad regardless if you decide to start donating !
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