Komodo PR sent word that there's no longer a reservation queue to purchase a Steam Deck across Japan, Hong Kong, South Korea, and Taiwan.
Originally, much like the western launch of the Steam Deck, you had to wait in queue until it was your turn to purchase due to stock levels. Now, that's mostly no longer the case. The only one that isn't in stock is the 64GB model specifically in Japan, where Komodo said it was "backordered at this time" so it's obviously been a bit too popular there.
Komodo states they've seen "high demand", and the official Docking Station is still in a reservation queue for Japan and Taiwan but is in stock for Hong Kong and South Korea.
Anyone who purchases an in-stock item will have it shipped within two weeks of the purchase, while out of stock in the reservation queue will be filled as "quickly as possible" with emails inviting you to purchase going as soon as they're available in the order reservations were made.
You can order a Steam Deck from Valve's partner Komodo across Japan, Hong Kong, South Korea, and Taiwan.
Nice to see that the Asian markets are reacting well to the Steam Deck, let's hope it keeps up so more people can appreciate just how good Linux can be for gaming. I expect this year we will see Valve announce new regions too, further expanding the reach of the Steam Deck.
Be sure to follow me on YouTube for various Steam Deck and Linux videos.
Quoting: KimyrielleSeems like the total sales are reaching numbers where studios can't ignore the Deck (and thus Linux) anymore. That's great!
I'd say that the Deck does the exact opposite. It proves to devs that they can ignore Linux and still have their games run on it, as the translation layer is good enough and when it isn't valve will improve it.
I agree that high enough sales could have an effect of devs giving specific attention to the Deck, such as ensuring the minimum specs are playable on it, but they would still ignore Linux.
However, I think that's actually good. It's much better for Linux gaming if Windows games run seamlessly on Linux thanks to work on the Linux side than if individual developers have to take care of porting to Linux.
Quoting: ET3DThere are good reasons for expecting that, but it does not seem like it's working that way in practice. There seem to be a noticeable number of developers who have specifically done native Linux versions partly to have more control over the Steam Deck experience, or just because Steam Deck buzz has caused them to pay more attention to Linux as a concept.Quoting: KimyrielleSeems like the total sales are reaching numbers where studios can't ignore the Deck (and thus Linux) anymore. That's great!
I'd say that the Deck does the exact opposite. It proves to devs that they can ignore Linux and still have their games run on it, as the translation layer is good enough and when it isn't valve will improve it.
I agree that high enough sales could have an effect of devs giving specific attention to the Deck, such as ensuring the minimum specs are playable on it, but they would still ignore Linux.
See more from me