Farlanders is a turn-based city-builder from Andriy Bychkovskyi and publisher Crytivo that has you colonize and attempt to terraform the red planet. It's available now with Native Linux support, but no Steam Deck rating as of yet.
"Lead the charge in establishing a colony on Mars in this turn-based strategy game with a nostalgic look but fresh gameplay. Use specialized tools to terraform the planet, build residential areas for your colonizers, and construct resource-producing factories in an effort to become a self-sustaining society."
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Game Features:
- 7 campaign missions with narrative tied to the Farlanders: Prologue.
- Competitive freeplay game mode with 3 scenarios.
- Build your own colony on (and below) the Martian surface using more than 50 different structures.
- Terraform the planet using a variety of tools.
- No 2 maps are ever the same with procedural map generation.
- Dynamic weather changes and anomalies.
- Research tree with 19 technologies.
- Trade with other colonies that will reflect fluctuating market prices and demands.
- Uncover alien artifacts.
I sadly simply haven't had time to personally play through this one, however I did enjoy the demo and the Prologue as it has some interesting mechanics. The Prologue had a good user review score too, as does the full game with them both being "Very Positive" on Steam. Nice to see more developers continue Native Linux support, and provide a free Prologue for people to actually see if they like it first, I do miss the days of easy to find demos but glad to see them come back in a new form.
You can buy it now on Steam. It's coming to GOG but not clear when.
On top of that you can try the free Prologue on itch.io, GOG and Steam to see if it's something you might like.
Quoting: Purple Library GuyIt seems a whole lot like "Surviving Mars" only on a simple-graphics little square grid. I hope it has some gameplay that sets it apart.
It does. At least in the prologue tile placement plays a important role. Tiles come in all sort of combinations, so getting everything to be perfectly optimal is not that easy. There's no really guarantee that you'll like Farlanders if you liked Surviving Mars.
Terraformers might be bit closer, though it plays more like a boardgame and is maybe bit more closer to Terraforming Mars than Surviving Mars. Especially as vanilla Surviving Mars doesn't have terraforming.
Quoting: AnzaI always thought they missed a trick not calling that one TerraforMars.Quoting: Purple Library GuyIt seems a whole lot like "Surviving Mars" only on a simple-graphics little square grid. I hope it has some gameplay that sets it apart.
It does. At least in the prologue tile placement plays a important role. Tiles come in all sort of combinations, so getting everything to be perfectly optimal is not that easy. There's no really guarantee that you'll like Farlanders if you liked Surviving Mars.
Terraformers might be bit closer, though it plays more like a boardgame and is maybe bit more closer to Terraforming Mars than Surviving Mars. Especially as vanilla Surviving Mars doesn't have terraforming.
I will probably wait to buy it at GOG assuming there will also be a Linux release there!
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