A pixel-art version of The Sims? Sign me up. Tiny Life from Ellpeck Games and Top Hat Studios is now available in Early Access. It comes with full Native Linux support and it should work just fine on Steam Deck too.
For anyone who has played anything like The Sims it shouldn't need a big intro. In this open-ended game you control a set of people that live together and you take care of all their needs, build them up, make relationships or whatever you want really. From what I played of earlier versions before this Early Access release, it showed a lot of promise and was already fun.
There's also now a brand new trailer:
Direct Link
Features:
Create
- Create your own characters with unique personalities and skills
- With over 100 clothing items and thousands of colors available, create your Tinies exactly how you want
- Choose from different age groups, each with their own unique interactions and gameplay
Build
- Build houses and community spaces like parks and cafés and watch households inhabit them
- Pick from hundreds of furniture items, wallpapers, tiles, roofs and more to make each building unique
- Choose items wisely to maximize skill and need gain for your Tinies, but minimize the lot's final price
Interact
- Control your household and tell your characters what to do
- Choose from many complex skills, like cooking, painting, programming, woodworking and more
- With multiple members in your household, let the AI manage your unattended Tinies for you
Build Relationships
- Have your characters interact, build relationships, grow families and live unique lives
- Explore multiple public and residential lots in the vast open world
- Control multiple households in one save file to play out your own story
Share
- Share your creations with the community by exporting lots and households from your game
- Use the Steam Workshop integration to easily upload and download custom content
- Integrate your own story into your content by writing descriptions for your Tinies and lots
Add Content
- Create additional content through the game's built-in C# modding API
- Share your mods using the game's Steam Workshop integration
- Install mods from community members to enhance your gameplay
Early Access means of course it's not finished and they have a long roadmap ahead, with a full release expected sometime during 2024. During development they plan to add in more complex relationships, more public buildings, special social events, more maps, multiple floors, seasons, multiplayer and much more.
It will be interesting to see if it finds an audience. People absolutely love these types of sims.
Available to buy on Steam and there's also a demo available.
How can I buy it to show support but not play it since I know my time will go there and not where it's meant to atm lolBuy but don't install. I've done that with a couple of kickstarter campaigns, supported it, redeemed the code when given but not installed it until the right time. I'm still waiting for the full release of Zelter lol
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