Update: Feral Interactive emailed me to correct the record that they're not actually doing a Linux port this time. They said the Creative Assembly FAQ post was incorrect. Feral are now doing macOS only.
Original article below:
SEGA and Creative Assembly officially announced Total War: PHARAOH today for release in October 2023, and as usual Feral Interactive will be doing their Linux and macOS ports. For those who will be waiting for the Native Linux build, you'll need to wait a bit longer as noted at the bottom of the official FAQ.
Direct Link
"There are few periods more iconic than Ancient Egypt; fraught with political intrigue, cataclysmic events and grand war campaigns, it's the perfect setting for a Total War title," said Game Director, Todor Nikolov. "As Pharaoh, you must save Egypt from the cusp of destruction and guide your people through the calamitous Bronze-Age collapse. It is up to you to either survive or fade into history."
Features:
- Shape Your Dynasty - The Pharaoh is dead, and the people of Egypt, Canaan, and the Hittite empire cry out for a new leader. Many desire the power of the throne, but the path to becoming Pharaoh is a perilous one. As the leader of these great nations, you must overcome societal collapse, face natural disasters and fight to protect your people against invaders from far off lands.
- With a choice of eight Faction Leaders from three rich cultural hubs, step into their unique playstyles and take charge of deadly and diverse unit rosters. Whether you’re charming the courts as a peerless diplomat, charging into battle as an unwavering commander or causing chaos as a fearless warlord, become a leader that history will remember.
- Unearth Ancient Egypt - On your journey to becoming Pharaoh, uncover a beautifully lush and vibrant recreation of Ancient Egypt at the height of its power. From the fertile banks of the river Nile to the windswept, arid deserts of the Sinai Peninsula and the mountainous crags of ancient Anatolia, this magnificent visual reimagining brings the beauty and brutality of Egypt’s most tumultuous era to life.
- Epic Dynamic Battles - Enemy armies aren’t the only challenges to overcome on the battlefield. Lead your soldiers through sudden and dramatic shifts in weather, such as thunderstorms and sandstorms, and witness the tides of battle turn as it directly impacts the surrounding terrain. Beware the threat of fire too, as battles can become engulfed in flames, striking and spreading across the battlefield as it burns forests and damages the foundations of enemy settlements.
- Customize and Play Your Way - With a brand-new Campaign Customisation feature, no two campaigns will ever feel the same. Determine how you play with an extended range of campaign customisation options, such as random starting positions for all factions, detailed resource settings, the ability to toy with natural disasters and much more. With an abundance of options, stack the odds against yourself for an added challenge or become an unmatched power to breeze your way to victory.
At release it will cost:
- Base Game: £49.99 / $59.99 / €59.99
- Deluxe Edition: £61.17 / $72.87 / €72.87
- Dynasty Edition: £77.96 / $91.46 / €91.46
You can follow it on Steam.
Feral Interactive will be doing their Linux and macOS ports.
So they are still around then!
They seemed to have dropped off the map the last few years or so.
Feral Interactive will be doing their Linux and macOS ports.
So they are still around then!
They seemed to have dropped off the map the last few years or so.
Total War: Three Kingdoms had a patch in December and they haven't updated the Linux version yet. I think they are more focused on porting to iOS these days.
While i am all for native ports i wonder if this will pay off in any way for Feral Interactive. I realy enjoyed many of their ports prior to the release of Steamplay/Proton but i guess that most games run even better with proton than a native port nowadays. Another problem with the Feral ports has always been compatibility in multiplayermode. In most cases multiplayer was restricted so that you could only connect to other players on linux or maybe Mac. Given the fact that almost all potential players running the games on windows rendered the port useless as soon as you want to play with others.
Feral ports run worse than Proton because a "port" is very different from "native". I am tired of ports.
Native: develop your application to run on a platform
Port: take an application developed for another platform, and try to patch it up after the fact to run on a different platform.
Last edited by Teodosio on 23 May 2023 at 4:09 pm UTC
but i guess that most games run even better with proton than a native port nowadays. Another problem with the Feral ports has always been compatibility in multiplayermode
This is my question too. That said the port may well be better than proton. Also the reason they are doing it is that if you port to Mac then Linux port is about zero cost (their workflow is probably to port first to Linux as this is the easiest way to get rid of windows dependencies, and then port from Linux to Mac.
Also the reason they are doing it is that if you port to Mac then Linux port is about zero costI've no idea what you've been reading but that's really not true, especially given the completely different graphics APIs used - Vulkan and Metal. There's a whole bunch of other differences to take into account to from filesystem to sound system.
graphics APIs used - Vulkan and Metal.This is actually a reason to do it this way. It is much easier to translate from Vulkan to Metal than from D3D to Metal. There even exist MoltenVk.
Last edited by Liam Dawe on 23 May 2023 at 4:20 pm UTC
they're not actually doing a Linux port this time.:facepalm:
Also the reason they are doing it is that if you port to Mac then Linux port is about zero costI've no idea what you've been reading but that's really not true, especially given the completely different graphics APIs used - Vulkan and Metal. There's a whole bunch of other differences to take into account to from filesystem to sound system.
Yeah these days I feel like Windows and Linux are closer to one another than Mac is to either of them. What little posix compliance used to do to make it similar to Linux, is long buried beneath layers and layers of Mac not wanting to be compatible with anything else.
Update: Feral Interactive emailed me to correct the record that they're not actually doing a Linux port this time. They said the Creative Assembly FAQ post was incorrect. Feral are now doing macOS only.Wow, that's kind of short sighted, isn't it?
Ha, does this mean you should just take the article down, since it's no longer 'gaming on linux' if they're not providing a Linux port?
No I’m not going to take an article down that has a clear correction.Update: Feral Interactive emailed me to correct the record that they're not actually doing a Linux port this time. They said the Creative Assembly FAQ post was incorrect. Feral are now doing macOS only.Wow, that's kind of short sighted, isn't it?
Ha, does this mean you should just take the article down, since it's no longer 'gaming on linux' if they're not providing a Linux port?
I was joking (hence the 'ha'). Shame that they're not doing a port.No I’m not going to take an article down that has a clear correction.Update: Feral Interactive emailed me to correct the record that they're not actually doing a Linux port this time. They said the Creative Assembly FAQ post was incorrect. Feral are now doing macOS only.Wow, that's kind of short sighted, isn't it?
Ha, does this mean you should just take the article down, since it's no longer 'gaming on linux' if they're not providing a Linux port?
I'm subscribed to the Civilization VI Linux thread, and it's actually a really bad look for native games when the Proton version runs better, and doesn't have to wait for patches. I actually had to argue that the Aspyr ports are native ones (as evidenced by what libraries they're linked to), I haven't checked if the Feral ones are. I thought some of them used some sort of automated porting thing that wrapped some calls via wine? (I might be thinking of the VP ones, like The Witcher 2).
I also tend to think a lot of the lack of native ports to Linux these days is due to there being more effort required to port to the Macs due to now needing an ARM version as well. I saw some of this on the Aspyr forums, where they are having a hard time getting all of their older stuff to work on MacOS due to the dropping of 32bit support and the shift to ARM.
Quite frankly, the Feral port isn't terrible, but it tends to come months after an update, and then not even include the latest patches for that update. I doubt Feral is to blame for this, most likely CA is giving them access way too late.
Anyway, all of that means it is borderline impossible to play the game with mods, or only for a very short time until the mods become incompatible (since they need to be up-to-date with the main game).
And since mods are the lifeline to make up for CA's incompetence in fixing their own bugs and balancing their own game, Proton is the way to go for their games anyway.
Last edited by TheSHEEEP on 23 May 2023 at 7:43 pm UTC
On Pharaoh itself...
Usually, historical games are not really my cup of tea, but with Troy they eventually added mythical creatures and people rightfully loved that addition.
Sticking to historical units just limits possibilities so much compared to when you have magic + creatures available.
There's only so much you can do with basic archers, swordsmen, pikemen and cavalry. And that gets old quickly in this kind of game.
Three Kingdoms was a really good game (in many regards better than WH3), but the limited unit variety still meant the game died a very quick death through players stopping to play, as all factions were basically identical except for cosmetics.
From the description, it sounds to me like this could be another Three Kingdoms - but I'm really curious if or how they want to spice it up.
https://store.steampowered.com/app/564530/Pharaoh__Cleopatra/
If so, that sounds pretty cool, I just wish the Trailer gave some indication as to the gameplay.
And there doesn't seem to be a Community Hub yet so it's really hard to tell what exactly this will be.
Edit: The best I can do is guess based on the tags?
Popular user-defined tags for this product:
Strategy
Action
RTS
Grand Strategy
Tactical
Last edited by ElectricPrism on 23 May 2023 at 9:33 pm UTC
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