PAYDAY 2 came to Linux officially back in 2016 but as of today they've removed support for it, so it will no longer see updates on the Native Linux version.
They're also bringing the game to the Epic Games Store, although not exclusive, as it will remain on Steam and PAYDAY 3 will also be on Steam. As for why they're removing official Linux support they said this:
Note that Linux users will not receive this update or any following updates coming to PC. In addition, Linux players will be unable to matchmake with other PC clients following this update.
We tried to find a solution, but ultimately found it unfeasible due to the Linux version being on an older version of the PAYDAY 2 engine.
It does, however, still work quite well with the Windows version via Steam Play Proton on desktop Linux and is Steam Deck Verified against the Windows version in Proton. So while it's a loss of support for their Native build, it's still fully playable on Linux.
We've seen this a few times over the years, due to a mixture of reasons but the ultimate reason is pretty much the same as always — Linux and Steam Deck together hold a less than 2% user share on Steam. For many developers, right now, it's not worth the extra overhead to continue Native support until there's more of a market.
[...]but Half-Life (Alyx) sure does.Are you sure? On the Steam store I do not see the Linux icon or the minimum requirements for Linux .
https://store.steampowered.com/app/546560/HalfLife_Alyx/
[...]but Half-Life (Alyx) sure does.Are you sure? On the Steam store I do not see the Linux icon or the minimum requirements for Linux .
https://store.steampowered.com/app/546560/HalfLife_Alyx/
Oops!
I'm quite sure people played through it natively, but I'm very surprised that it doesn't have the icon!
https://www.gamingonlinux.com/2020/05/half-life-alyx-now-available-on-linux-with-vulkan/
Maybe it is available but not officially supported? There is a Linux depot in steamdb:
https://steamdb.info/app/546560/depots/
It's weird. It has a native build (there's a depot), and it did have the Linux icon[...]but Half-Life (Alyx) sure does.Are you sure? On the Steam store I do not see the Linux icon or the minimum requirements for Linux .
https://store.steampowered.com/app/546560/HalfLife_Alyx/
Oops!
I'm quite sure people played through it natively, but I'm very surprised that it doesn't have the icon!
Changelist #8453284but I can't see where they've removed it, and it doesn't show in the store now. Interestingly, although "Steam Deck does not support VR games," they've picked the Windows build through Proton as the one that will be downloaded on the Deck (recommended_runtime: Proton-stable).
3 years ago · 15 May 2020 – 20:29:35 UTC
Added oslist – windows,linux
It also doesn't seem to be an automatic override from being "VR required;" the VR-only builds of Talos Principle and Serious Sam list Linux support on the store page.
Last edited by CatKiller on 10 June 2023 at 3:56 pm UTC
Last edited by lejimster on 10 June 2023 at 4:08 pm UTC
I played through it natively.[...]but Half-Life (Alyx) sure does.Are you sure? On the Steam store I do not see the Linux icon or the minimum requirements for Linux .
https://store.steampowered.com/app/546560/HalfLife_Alyx/
Oops!
I'm quite sure people played through it natively, but I'm very surprised that it doesn't have the icon!
Last edited by slaapliedje on 10 June 2023 at 4:12 pm UTC
Seems a lot of developers are counting on Proton to give them zero effort access to the Linux market. The good news is that Proton works extremely well. The bad news is... hmmm... Is there bad news? I'm not sure.The bad news is that Proton will never run all games, because it's not Windows.
Invasive anti-cheat in games prevent them from running under Proton, and this will never change.
The problem is that without Proton, developers had two choices: 1) Support Linux natively; or 2) Don't support Linux at all. Before Proton, the overwhelming majority of developers chose door number 2. I suppose you could argue that they're still choosing door number 2, but fortunately, it doesn't matter, because we can still play their games.
Like it or not, Proton (or similar) is the future of Linux gaming, because I don't see Windows ever getting dislodged from its dominant position in the desktop operating system market.
ToucheNative triple a games are a thing of the past.Were native triple A games ever really a thing of the present?
On the bright side, if you never buy a windows native game ever again, there are loads of games in backlogs that you can play via emulation. Lately I am on an Amiga kick. Also looking into why no one has made an open source engine for Linux for the SSI Gold Box games... apparently there is a Wi dows one called Dungeon Craft, but it is more of an engine for newer capabilities, rather than one for playing the original games.Seems a lot of developers are counting on Proton to give them zero effort access to the Linux market. The good news is that Proton works extremely well. The bad news is... hmmm... Is there bad news? I'm not sure.The bad news is that Proton will never run all games, because it's not Windows.
Invasive anti-cheat in games prevent them from running under Proton, and this will never change.
The problem is that without Proton, developers had two choices: 1) Support Linux natively; or 2) Don't support Linux at all. Before Proton, the overwhelming majority of developers chose door number 2. I suppose you could argue that they're still choosing door number 2, but fortunately, it doesn't matter, because we can still play their games.
Like it or not, Proton (or similar) is the future of Linux gaming, because I don't see Windows ever getting dislodged from its dominant position in the desktop operating system market.
Will I buy Payday 3? Well, I bet I will. The developer won't know a difference if I hold out. You know that 30% cut Valve gets that everyone complains about? Well, then make a native Linux game and release it on itch.io. If you're not going to do that, then enjoy the 30% cut that I'm happy to go towards a company making gaming on PC pretty easy, Linux included. Remember LAN parties before Steam? I digress.
I can tell when Overkill are using PR speak to cover up for a a lie, and this is one of those times.
Is that when their lips are moving? :D
Or fingers typing!I can tell when Overkill are using PR speak to cover up for a a lie, and this is one of those times.
Is that when their lips are moving? :D
If it was financially worth it, they would do it and they would have kept it up with other changes in the background. Debate the finer details of what it all would entail, and what they should have done, but the reasoning is exactly as I said and anyone saying otherwise at this point is deluded.
As the renowned Dr. Pangloss teaches, this is the best of all possible worlds. It follows that no company would ever do anything unwise or unpleasant, unless it was to do something even wiser and more pleasant. If they removed the ability of a large number of existing customers who bought a game as Linux native, they must have had sufficient reason. No game publisher can ever be criticized for anything it does in this, the best of all possible worlds.
But doesn't this argument mean that nobody should ever write Linux native games? And can't we extend the same argument to cover other software as well? If we have Proton, why do we even need the Linux userland? The entire purpose of Linux is to run Windows applications.
It’s not complicated. Game devs and pubs are a business in it to make money. Linux isn’t worth it enough to support Native. See my video for more.If it was financially worth it, they would do it and they would have kept it up with other changes in the background. Debate the finer details of what it all would entail, and what they should have done, but the reasoning is exactly as I said and anyone saying otherwise at this point is deluded.
As the renowned Dr. Pangloss teaches, this is the best of all possible worlds. It follows that no company would ever do anything unwise or unpleasant, unless it was to do something even wiser and more pleasant. If they removed the ability of a large number of existing customers who bought a game as Linux native, they must have had sufficient reason. No game publisher can ever be criticized for anything it does in this, the best of all possible worlds.
But doesn't this argument mean that nobody should ever write Linux native games? And can't we extend the same argument to cover other software as well? If we have Proton, why do we even need the Linux userland? The entire purpose of Linux is to run Windows applications.
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