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Crowsworn looks like it's coming along nicely and fans of Hollow Knight will want to keep a close eye on it. Celebrating two years since their Kickstarter, they have a new trailer up.

About it: Explore a large interconnected world as you fight against hordes of monsters that roam the forsaken lands. Uncover secrets and unlock new abilities that enhance your arsenal of deadly weapons and powers. Venture forth to lift the ancient curse and unravel the mystery behind its origins, as you attempt to discover the truth and realize your salvation. Check out the new trailer below!

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It's not due out for quite a while though, and they won't be hitting their December 2023 plan as they posted in their latest Kickstarter update. They said "In some of the previous updates we discussed that the game is going to be taking longer to finish than the initially planned for December 2023 release date. We shed some light on the reasons for this in the previous updates, but for posterity we'll discuss it again.

The delayed release is primarily a result of raising more than 10x the amount of funds we had initially planned for. This basically means need to make a game that is 10x bigger / better than what we initially planned for."

They're also working on a fresh demo.

You can follow it on Steam.

Article taken from GamingOnLinux.com.
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2 comments

Ehvis Aug 14, 2023
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Don't agree with the reasoning that a game should be 10 times bigger and better because of the backing numbers. That sort of creep never works out well.

Game looks cool though. And if you're going to copy (eh, let yourself be inspired by) something, taking Hollow Knight is a good choice. And I see some Ori in there as well. If it stick with the native build I will definitely give it a good try. I wonder how the difficulty will feel though. I managed to get to the end credits in Hollow Knight. But getting to the "full end" proved to be a harsh punishment and I might be running up against my own limitations.
elgatil Aug 15, 2023
Quoting: EhvisDon't agree with the reasoning that a game should be 10 times bigger and better because of the backing numbers. That sort of creep never works out well.

Game looks cool though. And if you're going to copy (eh, let yourself be inspired by) something, taking Hollow Knight is a good choice. And I see some Ori in there as well. If it stick with the native build I will definitely give it a good try. I wonder how the difficulty will feel though. I managed to get to the end credits in Hollow Knight. But getting to the "full end" proved to be a harsh punishment and I might be running up against my own limitations.

Dunno, "being inspired by" HK is a double edge blade: it's a great place to start but the mark you are going to measure against is really high.

Actually, though I really like metroidvanias I've been having problems loving titles like Ori, blasphemous or ENDER LILLIES because I was feeling like "yeah, they're alright but they have some issues". While I'm sure if have loved them if wouldn't played HK.
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