CONSCRIPT from Jordan Mochi/ Catchweight Studio and publisher Team17 is a promising looking first world war survival-horror that was crowdfunded back in 2020. Now the developer has cancelled the planned Linux and macOS versions.
"CONSCRIPT is an upcoming survival horror game inspired by classics of the genre - set in 1916 during the Great War. CONSCRIPT will blend all the punishing mechanics of older horror games into a cohesive, tense, and unique experience. In CONSCRIPT, you play as a French soldier searching for his missing-in-action brother during the Battle of Verdun. Will you be able to search twisted trenches, navigate overrun forts, and cross no-mans-land to find him, and ensure a home goes unbroken?"
Since getting a press email about a new demo arriving, and remembering following this along during the Kickstarter, I shot off a message to their PR team a few days ago, and today they got back in touch and the developer has now also published a post directly on Kickstarter where they said:
Linux and Mac Notice
Linux and Mac versions were part of the original Kickstarter campaign, and unfortunately I have to announce that these two platforms will no longer be natively supported. Back during the Kickstarter campaign in 2020 I naively promised things that I had never done before and so I did not realize how much work they were for so little trade off. For me to support these versions, I would likely lose money because the user base is just not there (both of these platforms account for roughly 0.6% of all my Steam wishlists).
Massive apologies for this cancellation, although I hope the announcement of the game on all these other platforms at least softens the blow a little bit.
If you were an original Kickstarter backer who was expecting a Mac or Linux version, feel free to reach out to me via Kickstarter DM and I can organize a refund for you out of pocket.
The wording is a bit odd there with the developer saying it will be "out of pocket". Well, people gave their money to the project for something it's not doing now. So it's only natural to return it. Kickstarter though is very much a gamble on if you like the idea enough.
Sad to see for backers of the project, much like what we saw with Nightdive Studios remaked of System Shock doing the same. We also saw the developer of Blazerush recently announce their ending of Linux and macOS support too. Once again, for macOS it's a bigger loss, since they get nothing, but at least for Linux players (and Steam Deck) it should hopefully be playable with Proton.
Direct Link
QuoteI can organize a refund for you out of pocket.Out of pocket? I had to check the definition of this to make sure it meant what I thought it meant, and it does - "having lost money in a transaction"
They aren't losing money in this transaction, they are just returning it to the person who gave it to them in return for a Linux version.
QuoteBack during the Kickstarter campaign in 2020 I naively promised things that I had never done before and so I did not realize how much work they were for so little trade off.
Wow! "Are you kidding me?", It's really shameful. I suspect this is the case for a majority of KS campaigns...
Quoting: SilverCodeIt doesn't mean that they've lost money, it means they're paying the money themselves (rather than accounting for it specifically from Kickstarter funds). Literally taking the money out of their own pocket to pay for it.QuoteI can organize a refund for you out of pocket.Out of pocket? I had to check the definition of this to make sure it meant what I thought it meant, and it does - "having lost money in a transaction"
QuoteThe wording is a bit odd there with the developer saying it will be "out of pocket". Well, people gave their money to the project for something it's not doing now. So it's only natural to return it.
Nothing odd here if he pocketed these funds. ;-)
See more from me