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Since entering Early Acccess in October last year, Trese Brothers have been steadily building up Cyber Knights: Flashpoint into something great. They sent word that they've recently hit over 100 updates, and there's some really big stuff that's being added.

If you're into XCOM / XCOM 2, this is a game for you.

For controller and Steam Deck players, you're going to want to give it another go. As they said they've "smoothed out navigation, scrolling, screen transitions, and made it so that the Steam virtual keyboard now appears for all controller types". They'll also be sending it into Valve for another verification round soon after all the changes, along with a new default controller configuration set up.

As for everyone else, there's loads new. Like the revamped new game experience to add in a full character creation kit for your main character. So you can pick your own background, traits, and attribute bonuses for your Knight, dive into visual customization if you want, then select your starting squad members.

There's plenty that will affect your run too like backgrounds having stat bonuses, open up new trait options, adds in tags that their "Casting Director" story engine can uses to offer up more context, with more background options planned to be added over time. And then you get 12 points to spend on your character across attributes like Reaction, Strength, Will, and Tech depending on how you want to play.

Traits sound pretty fun too giving you special stat bonuses, that grow over time with your Knight as they achieve "limit breaks" where they can potentially pick new trait upgrades as a reward.

Showing their original EA trailer just doesn't do it any justice now.

Check out all the changes in the last[1] two[2] updates for more info.

You can buy it on Steam with Native Linux support. It's 34% off in the Steam Summer Sale. Well worth it if you love turn-based tactics.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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2 comments

Jarmer Jul 1
I only have the rare exception to my rule of never buying anything in EA / kickstarter / etc... and this developer is one of those exceptions. They are just a wonderful studio. I've had this game in my library for a while and I swear it gets updates pretty much just constantly. It's amazing how much work they're putting into this game.

Very much looking forward to release! I typically don't even get into this genre (xcom-likes) but for these devs I certainly will give it a try!
Thyuchev Jul 2
I agree! The Trese Brothers is a really good developer as a firm, and... well, as people also !

I pledged the kickstarter, so I have the game for a long time, but I only played for a short time when it was only in beta, as demo. I found it very clumsy, but I'm the kind of player that prefer a 2D game to a mediocre 3D. And it was a long time ago, I think it should be better now, it was still really rough when I played it.

I downloaded the game a couple of days ago, willing to play it now that they published the 100th update. knowing it's only the beginning : "Star Traders: Frontier" is still updated after more than 300 updates. And they still update even very old games like their Templar Battleforce. The Trese Brothers are one of the very few gaming company I would blindly trust!
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