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Originally a mobile game that won an Apple design award, Afterplace is an open world adventurous retro game for those who like to get lost. Today it released on PC with full Native Linux support. Always nice to see a popular mobile game make its way onto more platforms!

More about it from the developer: Afterplace is an adventurous retro game for those who like to get lost. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from the comfort of your couch (or toilet)! You never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.

Check out the trailer:

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The developer mentioned: "It should run on any Linux distro that supports OpenGL and can run a C++ executable, and supports all the features of its PC and Mac counterparts!". The feature list they mentioned is also somewhat amusing:

  • About 10 hours of unique gameplay (and much more if you lose your way)
  • No overworld map
  • An open world that lets you explore any path in any order
  • Tons of friends, enemies, and at least one frenemy
  • The ability to upgrade weapons, purchase armor, and ingest hazardous chemicals to increase your power
  • Okay maybe there is an overworld map
  • Multiple endings, decided by choices you probably don't even know you're making
  • Like 25 unique enemies? That's a lot, right?
  • Wait, no, this overworld map is written on a napkin with crayon. That won't do.
  • Secret paths that will take you to completely normal and fun places
  • A cat that you can pet. With your sword.
  • The 25 unique monsters are really special though. They have sparkling personalities, and aren't like other monsters.
  • At least two overworld maps.

It's a bit confusing, but the funny kind and now it makes me want to play it so — job done I guess?

You can buy it on:

itch.io

Steam

Article taken from GamingOnLinux.com.
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7 comments

CatKiller Jul 23
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QuoteAll from the comfort of your couch (or toilet)!

They're going to need to get the green tick if they're recycling mobile game blurb.
LoudTechie Jul 23
QuoteThe feature list they mentioned is also somewhat amusing
Their compatibility list is quite amusing too: c++ and OpenGL.
OpenGL is supported by essentially everybody and c++ is hard not to support in binary form(windows succeeded for some time, but it required active effort).
I think they will find more problems with their libc dependencies.


Also Apple design award winner sounds like a significant achievement, since creatives seem to be great fans of the apple platform.
hardpenguin Jul 24
QuoteIt should run on any Linux distro that supports OpenGL
Hilarious
Nezchan Jul 24
Hmm.

Afterplace on Steam: CDN $16.56

Afterplace on Itch: USD $5.94

I know the exchange rate isn't great these days, but this is a little much.
pilk Jul 25
Quoting: LoudTechieAlso Apple design award winner sounds like a significant achievement, since creatives seem to be great fans of the apple platform.

I saw Lies of P won one of those awards, and I wasn't aware that game was on macOS until that point.
tuubi Jul 26
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Quoting: NezchanHmm.

Afterplace on Steam: CDN $16.56

Afterplace on Itch: USD $5.94

I know the exchange rate isn't great these days, but this is a little much.

Looks like you only get the Android apk on Itch for that price. It jumps up much closer to the Steam price if you want the Linux/Windows/Mac builds.
Calinou Jul 26
Quoting: hardpenguin
QuoteIt should run on any Linux distro that supports OpenGL
Hilarious

I remember regularly reading this in open source game READMEs in the 2000s, back when not everyone had 3D acceleration available due to driver issues. This was at a time where Nouveau barely existed and nv (NVIDIA's official open source driver) only had 2D acceleration.
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