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Depending on your Linux distribution, you may need a small fix to get Valve's new game Deadlock to work properly. So here's what you need to know. Currently the game does not have a Native Linux version, so you need to run it with Proton and it runs pretty well. It's also invite-only, so find a friend somewhere to invite you.

If you find the game crashes when connecting to a server or otherwise, you likely need to raise your "vm.max_map_count". Yes, it strikes again. Many Windows games via Wine / Proton need a higher vm.max_map_count than some Linux distributions ship with out of the box.

You can find what yours currently is with this terminal command:

cat /proc/sys/vm/max_map_count

To set it temporarily higher you can do this in terminal:

sudo sysctl -w vm.max_map_count=1048576

That above is the newer default that Ubuntu, Fedora and Arch Linux were updated with. Previously many distributions had it quite low at 65530.

For a permanent change you can edit the "/etc/sysctl.conf" file or "/etc/sysctl.d" depending on your distribution, add "vm.max_map_count=1048576" to the bottom and then run:

sudo sysctl -p

Which should keep the change.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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9 comments

Bogomips Aug 27
Indeed, that was the case for Debian. (https://wiki.archlinux.org/title/Gaming#Game_compatibility )


Last edited by Bogomips on 27 August 2024 at 12:21 pm UTC
GaultGame Aug 27
SteamDeck value is vm.max_map_count=2147483642
Since I found out it is the value I use in Linux Mint 22.
I need an invite.
Are there any potential complications/consequences for setting vm.max_map_count higher, or is this a set-it-and-forget-it sort of change?
Bogomips Aug 27
Quoting: PhiladelphusAre there any potential complications/consequences for setting vm.max_map_count higher, or is this a set-it-and-forget-it sort of change?

https://github.com/torvalds/linux/blob/v5.18/include/linux/mm.h#L178
Phlebiac Aug 28
Quoting: Bogomips
Quoting: PhiladelphusAre there any potential complications/consequences for setting vm.max_map_count higher, or is this a set-it-and-forget-it sort of change?

https://github.com/torvalds/linux/blob/v5.18/include/linux/mm.h#L178

The way I read that is: unless you are trying to track down crashes in ancient Linux binaries, the old default is not relevant.
Bogomips Aug 28
Quoting: Phlebiac
Quoting: Bogomips
Quoting: PhiladelphusAre there any potential complications/consequences for setting vm.max_map_count higher, or is this a set-it-and-forget-it sort of change?

https://github.com/torvalds/linux/blob/v5.18/include/linux/mm.h#L178

The way I read that is: unless you are trying to track down crashes in ancient Linux binaries, the old default is not relevant.

I also understand it that way, but being on Debian stable, everything is old :P so I try to not go overboard and keep it at the new normal level (i.e. 1048576).
Eibriel Aug 28
Thanks! It worked
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