If you have a Steering Wheel, oversteer feels like an essential tool on Linux to allow you to configure it properly and a new release is out with version 0.8.3. As long as you have the right drivers installed, it can work with a lot of wheels and pedals. With features to help you manage rotation range, emulation/working modes, force feedback and lots more.
The latest release includes these changes:
- Initial Support for Cammus C5 Wheel by @spikerguy in #185
- Removed device_manager.py swap file by @jo5huajohn in #187
- fix(udev): use new driver name by @jinnko in #194
- Add Thrustmaster TS-XW Racing Wheel by @yassineimounachen in #200
- Flatpak Port by @jo5huajohn in #198
- Flatpak submission fixes by @jo5huajohn in #211
- Fix thrustmaster udev driver key by @adam820 in #212
Check it out on GitHub and now Flathub too. If you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Some you may have missed, popular articles from the last month:
QuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
2 Likes, Who?
Quoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
Because udev rules manage device events and those operate system wide.
With these rules you can change the behavior of your system. Its not something you want a random app to have access to.
4 Likes, Who?
Quoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
The fact here is that Oversteer do have udev rules - https://github.com/berarma/oversteer/tree/master/data/udev - but Flatpaks do not distribute/install udev rules and that is by design - https://github.com/flatpak/flatpak/issues/961 .As @tfk pointed out on the previous comment, udev access requires operating system admin and there is no API/ABI for the user to manipulate it.
Flatpaks use a different philosophy and they don't install stuff around normal configuration directories like `/etc`.
Also, it is hard to track `udev` rules for every existing device and software on earth in a centralized fashion, and some of them fall into more generic rules like "USB Input device" and you have to make customization that would apply to your specific device. That's why there is no curated list of udev rules for every device that exists, and it is up to the Linux Distribution providers to create a packages with specific udev rules if you think those oversteer udev rules should be bundle on every distribution
Some distros provide a really good amount of Udev rulesets for different devices. Examples:
- retroarch-autoconfig-udev-git - https://aur.archlinux.org/packages/retroarch-autoconfig-udev-git - Rules to autoconfig usb and bluetooth gamepads for retroarch.
- nintendo-udev - https://aur.archlinux.org/packages/nintendo-udev - Rules for joycons (and to fix controller ownership for steam). I can confirm this also works for Datafrog and 8BitDo controllers as well.
Udev rules can also be pretty destructive as well because it also depends on systemd changes. I had a 100% CPU usage experience in the past with OpenRGB keyboard backlight rules but the developer fixed it really quickly - https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/4166 - I think this is a good reason to not bundle "by default" millions of udev rules that target specific devices.
4 Likes, Who?
Quoting: nwildnerQuoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
The fact here is that Oversteer do have udev rules - https://github.com/berarma/oversteer/tree/master/data/udev - but Flatpaks do not distribute/install udev rules and that is by design - https://github.com/flatpak/flatpak/issues/961 .As @tfk pointed out on the previous comment, udev access requires operating system admin and there is no API/ABI for the user to manipulate it.
Flatpaks use a different philosophy and they don't install stuff around normal configuration directories like `/etc`.
Also, it is hard to track `udev` rules for every existing device and software on earth in a centralized fashion, and some of them fall into more generic rules like "USB Input device" and you have to make customization that would apply to your specific device. That's why there is no curated list of udev rules for every device that exists, and it is up to the Linux Distribution providers to create a packages with specific udev rules if you think those oversteer udev rules should be bundle on every distribution
Some distros provide a really good amount of Udev rulesets for different devices. Examples:
- retroarch-autoconfig-udev-git - https://aur.archlinux.org/packages/retroarch-autoconfig-udev-git - Rules to autoconfig usb and bluetooth gamepads for retroarch.
- nintendo-udev - https://aur.archlinux.org/packages/nintendo-udev - Rules for joycons (and to fix controller ownership for steam). I can confirm this also works for Datafrog and 8BitDo controllers as well.
Udev rules can also be pretty destructive as well because it also depends on systemd changes. I had a 100% CPU usage experience in the past with OpenRGB keyboard backlight rules but the developer fixed it really quickly - https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/4166 - I think this is a good reason to not bundle "by default" millions of udev rules that target specific devices.
So it will forever be an issue and manual tinkering is required? What about Snap? Udev workaround in Snaps
1 Likes, Who?
Quoting: dziadulewiczQuoting: nwildnerQuoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
The fact here is that Oversteer do have udev rules - https://github.com/berarma/oversteer/tree/master/data/udev - but Flatpaks do not distribute/install udev rules and that is by design - https://github.com/flatpak/flatpak/issues/961 .As @tfk pointed out on the previous comment, udev access requires operating system admin and there is no API/ABI for the user to manipulate it.
Flatpaks use a different philosophy and they don't install stuff around normal configuration directories like `/etc`.
Also, it is hard to track `udev` rules for every existing device and software on earth in a centralized fashion, and some of them fall into more generic rules like "USB Input device" and you have to make customization that would apply to your specific device. That's why there is no curated list of udev rules for every device that exists, and it is up to the Linux Distribution providers to create a packages with specific udev rules if you think those oversteer udev rules should be bundle on every distribution
Some distros provide a really good amount of Udev rulesets for different devices. Examples:
- retroarch-autoconfig-udev-git - https://aur.archlinux.org/packages/retroarch-autoconfig-udev-git - Rules to autoconfig usb and bluetooth gamepads for retroarch.
- nintendo-udev - https://aur.archlinux.org/packages/nintendo-udev - Rules for joycons (and to fix controller ownership for steam). I can confirm this also works for Datafrog and 8BitDo controllers as well.
Udev rules can also be pretty destructive as well because it also depends on systemd changes. I had a 100% CPU usage experience in the past with OpenRGB keyboard backlight rules but the developer fixed it really quickly - https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/4166 - I think this is a good reason to not bundle "by default" millions of udev rules that target specific devices.
So it will forever be an issue and manual tinkering is required? What about Snap? Udev workaround in Snaps
That's the thing. I don't see this as a problem. The only external entity I trust with this is my distribution packaging team.
The rest I want to inspect and define myself.
An example I can give is my Wooting keyboard. Wooting provides an appimage for their management tool. But the udev rules are listed on their website. They don't try to force these rules on my system via an installer.
And that is good because ultimately I'm the one who is responsible for my system.
1 Likes, Who?
Thrustmaster still requires building a separate driver, which supports only basic functionality. :(
0 Likes
So is "Thrustmaster", like, a dildonics company that just diversified into steering wheels, or what?
4 Likes, Who?
Quoting: tfkQuoting: dziadulewiczQuoting: nwildnerQuoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
The fact here is that Oversteer do have udev rules - https://github.com/berarma/oversteer/tree/master/data/udev - but Flatpaks do not distribute/install udev rules and that is by design - https://github.com/flatpak/flatpak/issues/961 .As @tfk pointed out on the previous comment, udev access requires operating system admin and there is no API/ABI for the user to manipulate it.
Flatpaks use a different philosophy and they don't install stuff around normal configuration directories like `/etc`.
Also, it is hard to track `udev` rules for every existing device and software on earth in a centralized fashion, and some of them fall into more generic rules like "USB Input device" and you have to make customization that would apply to your specific device. That's why there is no curated list of udev rules for every device that exists, and it is up to the Linux Distribution providers to create a packages with specific udev rules if you think those oversteer udev rules should be bundle on every distribution
Some distros provide a really good amount of Udev rulesets for different devices. Examples:
- retroarch-autoconfig-udev-git - https://aur.archlinux.org/packages/retroarch-autoconfig-udev-git - Rules to autoconfig usb and bluetooth gamepads for retroarch.
- nintendo-udev - https://aur.archlinux.org/packages/nintendo-udev - Rules for joycons (and to fix controller ownership for steam). I can confirm this also works for Datafrog and 8BitDo controllers as well.
Udev rules can also be pretty destructive as well because it also depends on systemd changes. I had a 100% CPU usage experience in the past with OpenRGB keyboard backlight rules but the developer fixed it really quickly - https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/4166 - I think this is a good reason to not bundle "by default" millions of udev rules that target specific devices.
So it will forever be an issue and manual tinkering is required? What about Snap? Udev workaround in Snaps
That's the thing. I don't see this as a problem. The only external entity I trust with this is my distribution packaging team.
The rest I want to inspect and define myself.
An example I can give is my Wooting keyboard. Wooting provides an appimage for their management tool. But the udev rules are listed on their website. They don't try to force these rules on my system via an installer.
And that is good because ultimately I'm the one who is responsible for my system.
What do you mean you don't see this as a problem? This is not about you and me (seasoned Linux users). This means difficulty to install software with required (basic) functionality. So at least Flatpak does not suit this application.
Normal people will NEVER tinker if the installation package does not suffice installing it.
I think we have a MAJOR problem here once more if this same issue touches many more apps. Steering Wheel Manager is the only truly recommended Linux app on what it does as alternative to Windows equivalents (where normal people click and install and start to use it with all functionality).
Last edited by dziadulewicz on 16 August 2024 at 4:33 pm UTC
5 Likes, Who?
Quoting: dziadulewiczQuoting: tfkQuoting: dziadulewiczQuoting: nwildnerQuoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
The fact here is that Oversteer do have udev rules - https://github.com/berarma/oversteer/tree/master/data/udev - but Flatpaks do not distribute/install udev rules and that is by design - https://github.com/flatpak/flatpak/issues/961 .As @tfk pointed out on the previous comment, udev access requires operating system admin and there is no API/ABI for the user to manipulate it.
Flatpaks use a different philosophy and they don't install stuff around normal configuration directories like `/etc`.
Also, it is hard to track `udev` rules for every existing device and software on earth in a centralized fashion, and some of them fall into more generic rules like "USB Input device" and you have to make customization that would apply to your specific device. That's why there is no curated list of udev rules for every device that exists, and it is up to the Linux Distribution providers to create a packages with specific udev rules if you think those oversteer udev rules should be bundle on every distribution
Some distros provide a really good amount of Udev rulesets for different devices. Examples:
- retroarch-autoconfig-udev-git - https://aur.archlinux.org/packages/retroarch-autoconfig-udev-git - Rules to autoconfig usb and bluetooth gamepads for retroarch.
- nintendo-udev - https://aur.archlinux.org/packages/nintendo-udev - Rules for joycons (and to fix controller ownership for steam). I can confirm this also works for Datafrog and 8BitDo controllers as well.
Udev rules can also be pretty destructive as well because it also depends on systemd changes. I had a 100% CPU usage experience in the past with OpenRGB keyboard backlight rules but the developer fixed it really quickly - https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/4166 - I think this is a good reason to not bundle "by default" millions of udev rules that target specific devices.
So it will forever be an issue and manual tinkering is required? What about Snap? Udev workaround in Snaps
That's the thing. I don't see this as a problem. The only external entity I trust with this is my distribution packaging team.
The rest I want to inspect and define myself.
An example I can give is my Wooting keyboard. Wooting provides an appimage for their management tool. But the udev rules are listed on their website. They don't try to force these rules on my system via an installer.
And that is good because ultimately I'm the one who is responsible for my system.
What do you mean you don't see this as a problem? This is not about you and me (seasoned Linux users). This means difficulty to install software with required (basic) functionality. So at least Flatpak does not suit this application.
Normal people will NEVER tinker if the installation package does not suffice installing it.
I think we have a MAJOR problem here once more if this same issue touches many more apps. Steering Wheel Manager is the only truly recommended Linux app on what it does as alternative to Windows equivalents (where normal people click and install and start to use it with all functionality).
And yet, 'normal' people, who install Windows, open a command window during installation to avoid having to register a online Windows account.
0 Likes
Quoting: tfkNo they don't. For one thing, normal people don't install Windows. The computer they get at Best Buy or off the internet has Windows preinstalled. If anything goes wrong with it, they get help.Quoting: dziadulewiczQuoting: tfkQuoting: dziadulewiczQuoting: nwildnerQuoting: dziadulewiczQuoteIf you install it via the new Flatpak package from Flathub, you still need to set up some udev rules from the GitHub.
Now this is not good again for normal users; why are these "udev rules" (whatever they are) not just included with the Flatpak?
The fact here is that Oversteer do have udev rules - https://github.com/berarma/oversteer/tree/master/data/udev - but Flatpaks do not distribute/install udev rules and that is by design - https://github.com/flatpak/flatpak/issues/961 .As @tfk pointed out on the previous comment, udev access requires operating system admin and there is no API/ABI for the user to manipulate it.
Flatpaks use a different philosophy and they don't install stuff around normal configuration directories like `/etc`.
Also, it is hard to track `udev` rules for every existing device and software on earth in a centralized fashion, and some of them fall into more generic rules like "USB Input device" and you have to make customization that would apply to your specific device. That's why there is no curated list of udev rules for every device that exists, and it is up to the Linux Distribution providers to create a packages with specific udev rules if you think those oversteer udev rules should be bundle on every distribution
Some distros provide a really good amount of Udev rulesets for different devices. Examples:
- retroarch-autoconfig-udev-git - https://aur.archlinux.org/packages/retroarch-autoconfig-udev-git - Rules to autoconfig usb and bluetooth gamepads for retroarch.
- nintendo-udev - https://aur.archlinux.org/packages/nintendo-udev - Rules for joycons (and to fix controller ownership for steam). I can confirm this also works for Datafrog and 8BitDo controllers as well.
Udev rules can also be pretty destructive as well because it also depends on systemd changes. I had a 100% CPU usage experience in the past with OpenRGB keyboard backlight rules but the developer fixed it really quickly - https://gitlab.com/CalcProgrammer1/OpenRGB/-/issues/4166 - I think this is a good reason to not bundle "by default" millions of udev rules that target specific devices.
So it will forever be an issue and manual tinkering is required? What about Snap? Udev workaround in Snaps
That's the thing. I don't see this as a problem. The only external entity I trust with this is my distribution packaging team.
The rest I want to inspect and define myself.
An example I can give is my Wooting keyboard. Wooting provides an appimage for their management tool. But the udev rules are listed on their website. They don't try to force these rules on my system via an installer.
And that is good because ultimately I'm the one who is responsible for my system.
What do you mean you don't see this as a problem? This is not about you and me (seasoned Linux users). This means difficulty to install software with required (basic) functionality. So at least Flatpak does not suit this application.
Normal people will NEVER tinker if the installation package does not suffice installing it.
I think we have a MAJOR problem here once more if this same issue touches many more apps. Steering Wheel Manager is the only truly recommended Linux app on what it does as alternative to Windows equivalents (where normal people click and install and start to use it with all functionality).
And yet, 'normal' people, who install Windows, open a command window during installation to avoid having to register a online Windows account.
3 Likes, Who?
See more from me