We do often include affiliate links to earn us some pennies. See more here.

One day, Wayland will truly take over the Linux world, but it's not quite there yet with plenty still using X11 due to various problems some of which the new Frog Protocols aim to solve.

Announced by misyl, who does various work for Valve (like Gamescope), it certainly sounds like a good idea to give Wayland Protocols a swift kick to get into gear to improve things for users. Writing on their social media post:

Wayland Protocols has long had a problem with new protocols sitting for months, to years at a time for even basic functionality.

This is hugely problematic when some protocols implement very primitive and basic functionality such as frog-fifo-v1, which is needed for VSync to not cause GPU starvation under Wayland and also fix the dreaded application freezing when windows are occluded with FIFO/VSync enabled.

We need to get protocols into end-users hands quicker! The main reason many users are still using X11 is because of missing functionality that we can be shipping today, but is blocked for one reason or another.

You can learn more on the GitHub and see the open Mesa Merge Request to hopefully get the frog-fifo-v1 protocol into upstream Mesa drivers.

Looking at the Merge Request, it's explained that SteamOS (Steam Deck) and Gamescope are already "shipping essentially this functionality" since version 3.5 as it's a "serious and genuine problem".

There's already a little bit of push-back from one developer Simon Ser who mentioned:

I don't think adding support for protocols essentially bypassing the wayland-protocols consensus is a good idea. The bar in wayland-protocols is not that high, and adding support for third-party protocols not representative of the Wayland community isn't a good way forward.

Which had a reply from Valve developer Pierre-Loup Griffais to note:

There is value in rapid iteration that the current development model is missing out on. If this would be better as an ext hosted on the upstream wayland-protocols repo, that seems fine to me as well, but I'm not sure that there needs to be a bar at all for an ext protocol other than being available for whoever wants to use it. On the contrary, reducing friction there would provide invaluable experimental feedback to the upstream development effort, and serve users during those long development cycles.

Interesting times, but it's good that something is being done to hopefully kick things up a notch and improve things, especially when it comes to gaming, for the rest of us.

Article taken from GamingOnLinux.com.
Tags: Misc, Open Source
28 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
22 comments
Page: «3/3
  Go to:

Xpander Sep 26
Quoting: mylkaisnt global hotkey also up to the program? like OBS has to implement it

btw OBS. recording is kinda blurry at higher resolution. i read there is an issue with scaling other than 100%. i have not tried it, because i would not use it that way anyway, when it works just fine on x11

wayland still has a long way to go

I mean who cares who's fault it is. If it works on X11, i expect it to work on wayland also
Claude_Lib Sep 27
Hmmm... I wonder if it's in any way related to the fact that cheaters in Deadlock now turn into frogs since recent anticheat update.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.