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Without any warning, Eleventh Hour Games have completely dropped support for and completely removed the Native Linux version of Last Epoch.

Initially, the patch notes didn't even mention Linux at all, but were later updated with the Steam Deck section expanded to include the notice. In the changelog they state "We’re no longer building a native Linux client and recommend Linux players use Proton on Linux which provides a much better experience".

For people who purchased specifically because it was advertised and sold on having a Native Linux version, it's not great and their communication after the fact is not a good look either. That said, Valve's Proton often really does offer a better experience. A lot of the time because of various game engine issues and/or just not a lot of time spent improving the Linux version. So Linux desktop and Steam Deck players can thankfully still play the game. From what I've seen, many players were already using Proton for it due to various problems.

The game currently has a Steam Deck Playable rating with Proton 9.

As for their promised Steam Deck improvements, they have now added UI scaling options with the latest update. However, a recent announcement noted they've pushed back some other changes as they "feel it’s important that when we say we are Steam Deck verified, players can trust that the experience they will receive on the Steam Deck is up to snuff with our expectations for player experience". So more to come there in future.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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25 comments
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EagleDelta about 2 hours ago
Quoting: RuohtasThis is especially egregious for those of us that backed the KS specifically due to the native Linux client. They only met their funding goal by about $45K, and that could have been due to the Linux version availability.

And I can tell you now as I've spent a LOT of time on developing to improve margins. 45K isn't enough to fund a Linux version itself.
Tuxee about 2 hours ago
Quoting: constHowever, they could still provide an old Linux build as beta for those who are stubborn about "native" builds.

Terrible idea. Then the Steam forums would be full of complaints about missing features and bugs - which besides would never be fixed.
pleasereadthemanual about 2 hours ago
Situations like this are proof that having a Native Linux port is no guarantee of continued support. Proton doesn't offer any guarantees either, but it's certainly more reliable.
Tuxee about 2 hours ago
Quoting: TightRopeRealistically, I would rather a studio just make one good version and make sure it runs well on proton. Be up front about that decision. I know money is a big factor. I don't want a bad version, no one patches, handed to me to play.

I bought Kingdom Come Deliverance on Kickstarter many years ago, with the promise of a native Linux version. They pulled out of that at the last minute. I still have it in my library and have never played it. It pisses me off every time I look at it.

I got it refunded and later in a bundle for free. Still never played it. But back in the day I would back pretty much anything that promised a Linux version. Things have changed dramatically over the last couple of years. Now my pile of shame is growing every month and pretty much any title would be playable on my Linux rig.
Jarmer 24 minutes ago
Quoting: nenoroIt's fine
the game was good before they started to add that pollution named "chat" like in D4 it takes so much space on the UI, it's annoying you can't get rid of because they wanted to go online than solo.

This game had potential then useless players asked for online feature...

It could have been at the same level as Grim Dawn

You can run the game in true offline offline mode which runs only locally and has no online connection at all, therefore no chat.

Unfortunately their language around this is terrible and extremely confusing. There's

Online Online
Online Offline
Offline Offline

modes of play. You have to launch it with a specific option to get into offline offline. That's how I played the entire game through to the endgame and had an absolute blast, and had no chat at all, which I completely agree with you: is super annoying.

Regarding this post: I feel the same as what others have said: This seems totally okay to me, but they should have done a WAY better job communicating this to their players and fans. The way they did it with no comms at all is so amateur hour. They're a big studio, they should know way better.


Last edited by Jarmer on 20 September 2024 at 6:12 pm UTC
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