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This is some pretty exciting news! The Arch Linux team have announced a new direct collaboration with Valve (Steam). Something that's not too surprising, since Valve do fund a lot of open source work, and SteamOS for Steam Deck is built directly on Arch Linux so working more closely together makes a lot of sense.

Posted to the Arch developer mailing list by Levente Polyak, the Arch Linux leader:

We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

[RFCs]: https://rfc.archlinux.page/

The secure signing enclave could certainly be an interesting one. What do you think Valve and the Arch team will be cooking up with that? This is something that could perhaps be a useful change for anti-cheat to have a more secure platform on Arch and so SteamOS / Steam Deck, and potentially get more games to enable it for us.

Article taken from GamingOnLinux.com.
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12 comments
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scaine about 2 hours ago
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If we're being optimistic about that secure signing piece targeting better anti-cheat, I'd suggest that Valve are looking to out-perform Windows in that regard, and turn SteamOS into THE trusted way to prevent cheating on any given game. Make it as trusted as a console, or more so if possible.
fenglengshun about 2 hours ago
I won't lie, as a Bazzite user who builds my own custom image, I kind of wished that Valve would switch to a an rpm-ostree or similar infrastructure. I would love to have SteamOS images, with my own tools pre-baked in.

Then again, I don't need THAT much stuff on host system anymore (vs user-space) so I could settle with SteamOS official desktop installer once my Wayland and Portals woes are settled (currently, mainly usb-portal for gnome-boxes and just general Remote Desktop stuff).
IceVAN about 2 hours ago
  • New User
Hopefully LUKS support and steamos for any device .
Dizziee about 2 hours ago
  • New User
We need native Wayland screenshare and anti-cheat and the Linux gaming community will flourish
officernice 1 hour ago
I certainly did not have that on my Linux bingo card.
MacTavish 1 hour ago
Meanwhile the steam client still sucks on linux. When a new revamped Wayland native Linux Steam client?
kokoko3k 1 hour ago
How anti-cheat relates to that?
doragasu 1 hour ago
Having a secure alternative for anti-cheat is the first step.
The second one is developers supporting the platform. Something many do not want to do even when in some cases it is as easy as enabling a checkbox.

Independently of this, great news BTW!


Last edited by doragasu on 28 September 2024 at 9:09 am UTC
Quoting: fenglengshunjust general Remote Desktop stuff).
Server RDP or desktop RDP? And what issues?

(as a curious person who runs a GNOME-based RDP server)
AsciiWolf 58 minutes ago
  • Supporter Plus
Quoting: scaineIf we're being optimistic about that secure signing piece targeting better anti-cheat, I'd suggest that Valve are looking to out-perform Windows in that regard, and turn SteamOS into THE trusted way to prevent cheating on any given game. Make it as trusted as a console, or more so if possible.

That would sadly damage regular Linux desktop and its gaming usage as a whole so I really hope it is not the case.
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