Wine 9.18 released September 20th is the latest development release of the Windows compatibility layer that brings new features and bug fixes. Reminder: Wine is a huge part of what makes Valve's Proton able to do its thing so you can play lots of games on Linux Desktop and Steam Deck.
New as of this release:
- New Media Foundation backend using FFMpeg.
- Initial support for network sessions in DirectPlay.
- New Desktop Control Panel applet.
- Various bug fixes.
18 bug fixes were marked as solved noting improvements for Caesar 3, Neighbours from Hell 1-2, Warlords III: Darklords Rising, Repaper Studio and various miscellaneous fixes.
See the full changelog for more.
Wine 10.0, the next stable release, should be due out early next year going by their usual schedule.
Some you may have missed, popular articles from the last month:
Quoting: ShmerlNew ffmpeg backend doesn't seem to help videos in Blood West yet.Obviously this won't fix all MF issues by kind of magic. But the advantage of using FFMPEG as a backend is that it's native, so if something broke is your implementation.
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Quoting: LeprottoObviously this won't fix all MF issues by kind of magic. But the advantage of using FFMPEG as a backend is that it's native, so if something broke is your implementation.
Before remi bernon ffmpeg implementation stay merged
https://gitlab.winehq.org/wine/wine/-/merge_requests/6442
elizabeth figura seems dont agreed with ffmpeg for various reasons
however other alternative is good because can give better results in certain scenaries
gstreamer is native too however also have various issues according remi bernon
almost forget in my case this wine solve two annoying issues with dxvk (this games run with wined3d but dont with dxvk)
dungeon siege III always show a begin error (related d3d9compiler_47) and after this close but now works again
and magical battle festa this title have a config menu but this menu dont appear with dxvk (however with wined3d appear) and now appear with dxvk
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