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Epic Games are once again trying to entice more game developers to not only ship same-day on the Epic Games Store, but to use Unreal Engine too.

Announced during Unreal Fest Seattle 2024 is the new "Launch Everywhere with Epic" program. A deal for game developers and publishers that use Unreal Engine, to get a reduced royalty cut from 5% to 3.5%. This reduced cut will apply to all platforms and all stores (including Steam and consoles), as long as they ship their games at least same-day on the Epic Games Store. This new royalty model will begin January 1st, 2025.

This is on top of previous exclusive deals like Epic First Run, that can give developers 100% of the revenue for 6 months before going back to their standard 88%/12% split.

No doubt something that will entice more developers to get their games shipped on the Epic Store, and likely Unreal Engine too since the royalty fee is quite low. It's also another way for them to get more developers to release on their new mobile stores too, since developers also get 100% of net revenue if they use their own in-app payment solution (or 88% using Epic's).

The Epic Games Store still has no official Linux desktop or Steam Deck support, so you'll need community-built software like Heroic Games and Lutris to work with it.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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6 comments

Ehvis about 2 hours ago
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So basically Epic is still trying to please the publishers instead of the customers while the latter is the only potential source of income. Sometimes I think that want the store to be an epic fail so they can stay true to their name.
kuhpunkt about 2 hours ago
I don't have much constructive to say, but lol.

Desperate.
Kithop 58 minutes ago
I can't wait for the day Epic finally throws in the towel on this. Valve has put *so much* amazing effort into Wine/Proton, GPU drivers, etc. - obviously self-serving with the Steam Deck.

I'm not about to mess with running the Epic store stuff through an unsupported setup - no shade at the Lutris, Heroic, etc. teams, but you shouldn't *have* to do this. Steam is right there and honestly works nigh-flawlessly these days. I can even run VR now! Quite literally never bothered setting up a Windows install to dual boot with with this new PC build, it's been months and I haven't missed it one bit.

I'll echo the sentiment here though: good news for publishers, but they're doing *nothing* for consumers, so why should we care?
M@GOid 44 minutes ago
How about Epic keep the money, and use it to "disable" Unreal 5 features, like the infamous UE5 sTuTTering®?
pb 36 minutes ago
Quoting: EhvisSo basically Epic is still trying to please the publishers instead of the customers while the latter is the only potential source of income.

They've been this way from the start and it's taken them nowhere so far.
Schattenspiegel less than a minute ago
Wait, that Freeware site is actually selling games?
Cool, never noticed. Once I played through the 450 or so Windows only titles they gave me for free, that I did not have time to touch, yet, I might give it a try. Do they offer proton integration, controller remapping and native Linux support for the games they actually sell like other stores do?
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