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Gearing up for the final 1.0 release on December 5, the sci-fi fantasy epic roguelike Caves of Qud now has a proper tutorial released.

You still have to wait for the 1.0 release for the end of the main story though, but at least now you can jump right in and get a proper good idea of what to do. I suggest you do too, because it's a fantastic game that is at times completely absurd in what you can do and what your character can become.

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I've gone through and tested the tutorial, and it really is a nice introduction to the game. Since it's a huge roguelike though, it does only scratch the surface of what the game is about and what you can do. Does the job well though and works great on Linux.

The price, as they previously announced, has also now risen to £24.99 / $29.99 / €28.99.

Feature Highlight:

DEEP PHYSICAL SIMULATION — Don’t like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.

FULLY SIMULATED CREATURES — Every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.

DYNAMIC FACTION SYSTEM — Pursue allegiances with over 70 factions: apes, crabs, trees, robots, and highly entropic beings, just to name a few.

RICHLY DETAILED SCIENCE FANTASY SETTING — Over fifteen years of worldbuilding have led to a rich, weird, labyrinthine, one-of-a-kind storyworld, layered on top of the simulation, all for you to explore. Live and drink, friend.

TACTICAL GAMEPLAY — Turn-based, sandbox exploration and combat offers as many solutions as you and your mutations, implants, artifacts, and skills are creative enough to invent.

RPG ELEMENTS — Quests, NPCs, villages, historic sites; some dynamic and some handwritten, interwoven to produce a transportative RPG experience.

ATMOSPHERIC ORIGINAL SOUNDTRACK — Over two hours of otherworldly music to delve to.

Available with Native Linux support and it's Steam Deck Verified.

Caves of Qud | Release Date: 5th December 2024

Official links and where to buy from:

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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2 comments

Dana Souly Oct 31
Good. I'm waiting for the full release for a year now. :)
Jarmer Nov 14
I normally am quite reserved about these types of games just because of the learning curve and time dedication it takes to properly enjoy them, BUT I have had this on my wishlist for what seems like forever, and with the tutorial now in the game, I just tried it, and WOW. This is something special. I absolutely love the in-game ui, somehow feels super retro-futuristic. And the DEPTH. Holy shit I've only played a tiny bit but can already tell there's a ton of simulation built in here.

Now I am very much looking forward to full release in a few weeks and simultaneously dreading it lol.
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