Halls of Torment has been a great hit for developers Chasing Carrots, with it hitting 1 million sales on Steam. So great to see another game made with Godot Engine doing so well, especially nice that it is Steam Deck Verified and has a Native Linux version too.
What is it? Imagine Vampire Survivors and the original Diablo had a baby. It's a little like that.
In the announcement on Steam they said "It’s a great achievement for us so close after the release, and we’ve decided our journey won’t end here. We want to move further after leaving Early Access. We are currently working on some additional free content, fixing more bugs, and improving the game’s performance.".
Direct Link
Additionally they have a little roadmap of some things they're working on. Plus they want to make a Supporter DLC that will include "character and UI skins, the soundtrack, and maybe an additional surprise" which they will use as a sort of test for DLC integration and if things go well they will use it to properly extend the game (along with free updates).
You can buy it on Steam.
If I notice that a game is made with the Godot Engine, that always piques my interest. When I notice that the game is under $5.00, that also gets my attention. When I discovered that Halls of Torment was Steam Deck verified, I bought the game. It is my goto Steam Deck game when reclining in bed before going to sleep. In my limited experience, the game works flawlessly on the Steam Deck. Some people might be bothered by the "retro" graphics, but I enjoy that sense of nostalgia. Some people commented that the game is "grindy", but I have found the progression mechanics are very engaging. Of course I am only 8 hours into the game, so that may change. I would highly recommend this game to anyone who enjoys bullet-hell video games.
I have more than 100 hours in the game and it's still fun. Mostly trying to get the correct combinations of artifacts, traits, abilities and equipment to complete another quest right now. Still around 150 quests I didn't completed yet :-D
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