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A bit of game industry news for you: in a pretty big win for Epic Games and their Unreal Engine, 343 Industries rebrands to Halo Studios and said the future of Halo will be built on Unreal Engine 5.

“If you really break Halo down, there have been two very distinct chapters. Chapter 1 – Bungie. Chapter 2 – 343 Industries. Now, I think we have an audience which is hungry for more. So we’re not just going to try improve the efficiency of development, but change the recipe of how we make Halo games. So, we start a new chapter today.” — Pierre Hintze, Studio Head

They confirmed that they're working on "multiple projects" so we can expect a whole lot more Halo to come. Hopefully they will work well enough on Linux platforms with Valve's Proton.

Part of this is building Project Foundry, which is a research project for the studio to see what's required to build a Halo game in Unreal Engine and makes it a training tool for them. You can see more from that in the video below.

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See more in the blog post.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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ElectricPrism about 6 hours ago
RIP Halo.

They couldn't even be bothered to use the Halo font from the last quarter century.





It really underscores how little they understand about Halo. It was a good run 117. RIP.

I'm beginning to think all beloved franchise are being destroyed intentionally to justify removing them from the culture pool forever and ostracizing the golden version of each franchise.

For example,: RIP Lord of the Rings -- Amazon & The Rings of Power are doing their best to kill Tolkein's legacy forevermore.
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