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Mesa 24.2.4 released with various bug fixes

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Developer Eric Engestrom announced the release of Mesa 24.2.4 open source graphics drivers, coming with multiple bug fixes for this stable release. You should be properly good to go on upgrading from the previous Mesa series.

No new features, since those will be saved for Mesa 24.3.0 due out around November 6nd.

Bug fixes:

  • Faaast Penguin requires force_vk_vendor set.
  • ANV: Deadlock(game) bugged invisible player/NPC models and missing textures.
  • anv: dEQP-VK.mesh_shader.ext.misc.clip_geom_provoking_last and dEQP-VK.mesh_shader.ext.misc.clip_geom_and_task_shader_provoking_last fail on MTL.
  • zink missing dep on spirv_info_h?.
  • building lavapipe with LLVM-19 and running any vulkan app on a Zen4 CPU shows text on terminal.
  • Adreno 740v3 (Quest 3) Image Corruption.
  • Update defaults for launch crash with XESS in Satisfactory 1.0.
  • [bisected][zink] dEQP-GLES3.functional.fbo.multiview.samples_1 failing after feature enabled on zink.

More bug fix releases are planned for this series:

  • 2024-10-16 - 24.2.5
  • 2024-10-30 - 24.2.6
  • 2024-11-13 - 24.2.7
  • 2024-11-27 - 24.2.8

Full list of changes on the Mesa website.

Article taken from GamingOnLinux.com.
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