Mesa 24.2.5 was announced from developer Eric Engestrom bringing in some more bug fixes for various Linux graphics drivers.
Here's the main listed fixes:
- [radeonsi] glLinkProgram terminates the application when Shader is passing Bindless Texture into function.
- gallium: crash when using images obtained from a texture with a bindless handle.
- gallium: Crash when writing to writeonly image3D passed in via parameter.
- Using DXT1 textures fails in GL ES 1, even with EXT_texture_compression_dxt1 supported.
- r300 regression : Upside down and broken redering for Source games.
- intel A770 dg2 silent hill 2 doesn’t run.
- Mesa’s `intel_hang_replay` tool fails to work.
- Mesa’s `intel_hang_replay` tool fails to work.
See all the individual changes on the Mesa release post.
As a reminder of upcoming updates for Mesa:
- 2024-10-30 - 24.2.6
- 2024-11-13 - 24.2.7
- 2024-11-27 - 24.2.8
We also have Mesa 24.3 that should be due out on November 20th
Some you may have missed, popular articles from the last month:
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