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Mesa 24.2.5 was announced from developer Eric Engestrom bringing in some more bug fixes for various Linux graphics drivers.

Here's the main listed fixes:

  • [radeonsi] glLinkProgram terminates the application when Shader is passing Bindless Texture into function.
  • gallium: crash when using images obtained from a texture with a bindless handle.
  • gallium: Crash when writing to writeonly image3D passed in via parameter.
  • Using DXT1 textures fails in GL ES 1, even with EXT_texture_compression_dxt1 supported.
  • r300 regression : Upside down and broken redering for Source games.
  • intel A770 dg2 silent hill 2 doesn’t run.
  • Mesa’s `intel_hang_replay` tool fails to work.
  • Mesa’s `intel_hang_replay` tool fails to work.

See all the individual changes on the Mesa release post.

As a reminder of upcoming updates for Mesa:

  • 2024-10-30 - 24.2.6
  • 2024-11-13 - 24.2.7
  • 2024-11-27 - 24.2.8

We also have Mesa 24.3 that should be due out on November 20th

Article taken from GamingOnLinux.com.
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