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Firaxis Games and 2K are releasing Sid Meier's Civilization VII on February 11, 2025 and now we know what power you're going to need to run it on Linux Desktop systems. It will have a supported Native Linux version, as covered here on GamingOnLinux previously.

Older games in the series had Aspyr Media responsible for the Linux and macOS versions, but it looks like this is an internal build this time as Aspyr have not been mentioned anywhere. Nice to see a day-1 supported release of such a major game — not something you see too often now with the rise of Proton running games so well.

Here's the specifications needed for Civilization VII on Linux

MINIMUM:

OS: Ubuntu 22.04
Processor: Intel i5-4690 / AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: NVIDIA GTX 1060 / AMD RX 580
Storage: 25 GB available space

RECCOMENDED:

OS: Ubuntu 24.04
Processor: Intel Core i5-10400 / AMD Ryzen 5 3600X
Memory: 16 GB RAM
Graphics: NVIDIA RTX 2070 / AMD RX 6700
Storage: 25 GB available space

Those actually seem like some pretty reasonable minimum requirements, and compared with a lot of bigger well-known games, not much storage space being taken up by it either.

A week ago they also revealed the opening cinematic:

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Will you be picking up Civilization VII? I know I'll be diving in.

The main release is February 11th, but they're also doing Advanced Access on February 6th for people who buy the more expensive game editions.

Sid Meier's Civilization VII | Release Date: 11th February 2025

Official links and where to buy from:

Article taken from GamingOnLinux.com.
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3 comments

eldaking 4 hours ago
I expected it to be much worse, particularly storage.

But I am very disappointed that it does require a dedicated GPU, which the previous Civ games did not. This is a franchise that always appealed to a broader audience, with more casual players, and even a modest GPU requirement is going to exclude lots of systems. It might seem reasonable from the perspective of gamers that need a stronger GPU for other games, but it is a huge leap from the perspective of someone that never needed a GPU for Civ.

And like, with the viewpoint and the gameplay, the extra fidelity really doesn't matter. We mostly see stuff from far away, tiny things that should prioritize clarity over detail.
WorMzy 3 hours ago
I'll probably pick it up on day one, but just the standard edition. I can't justify £90 or £120 for a game. TBH £60 is excessive, but gotta reward developers that actually support Linux.
Mountain Man 2 hours ago
Hopefully the native Linux version will actually run well, unlike Civ VI which runs dramatically better using Proton.
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