Palworld developer Pocketpair have recently revealed a fresh roadmap of what's to come for the popular monster catching survival game. There's still no update yet on the Nintendo and Pokemon lawsuit, hopefully we'll see a resolution to that sometime soon.
To celebrate the first anniversary they've revealed their upcoming plans which includes:
- CO-OP Crossplay.
- World Transfers for Pals.
- World Tree / Ending Scenario.
- Further ways to strengthen and improve Pals.
- Various new content such as new Pals and technologies.
- Game Collaborations (Including Terraria).
- Improvements to world object placement.
- Improvements to base Pals.
- Improvements to optimization.
- Improvements to UX.
If you missed it the developer also recently launched Pocketpair Publishing.
Palworld works on Linux Desktop with Proton, and Valve rated it Steam Deck Playable (it has a lot of issues). Would be nice if Pocketpair would also work on improving how it runs on Steam Deck where it would be a really good fit if they put some effort into it.
It's continued to see a lot of players since the recent Feybreak update with it seeing a 24 hour peak player count of 96,808.
I saw an interview a while ago with a Palworld dev and he talked about how the
Have they confirmed that xbox, ps5 and pc will land in the same pools?
I'm not gonna lie, I'm certainly keen to pick this up; but whilst there's so many issues with the Steam Deck, which seem to come and go with each update / upgrade of Palworld, I just can't justify it.
So I'll continue to sit here and grumble, until Pocketpair "pull their thumb out" and work on Steam Deck support... If they actually put some effort in (to Steam Deck support), I'll probably even wait until it's not on sale to buy the game (it costs me more, but it's my way of "thanking" developers for Linux or Steam Deck support).
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