Godot Engine 4.4 has been released bringing with it a plethora of advancements for game devs, so it might be time to give it another look.
From the update page: "Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes — spotting all the optimizations that have been applied in the background will take some time. On top of that, long-awaited comfort features like embedded game windows and interactive in-game editing will feel more in line with other software on the market, making transitioning between them an even smoother experience. The editor overhaul alone takes up a big chunk of this release, after all."
Pictured - Godot 4.4 (RC3) on Linux
Just some of the highlights include:
- Integration of Jolt Physics.
- Embedded game window.
- Interactive in-game editing.
- Android editor support for XR devices.
- Ubershaders to reduce stutter.
- 3D physics interpolation.
- 3D object snapping.
- .NET 8.0.
- Lots and lots of optimizations.
- + various other new features
See more in the Godot 4.4 release post.

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