We use affiliate links to earn us some pennies. Learn more.

The Last of Us Part II Remastered has been updated with another major patch version 1.2, which brings quite a few essential fixes along with a performance improvement for players on Steam Deck.

So far the PC release seems to have been quite well received overall. It's Steam Deck Verified, with many players reporting it does work surprisingly well. It also has a Very Positive rating on Steam. Seems like overall that Nixxes and Naughty Dog have done great with it, a pretty stark comparison to all the issues when the first came to PC.

The changes include:

Release Notes - 1.2.10416.0553

  • Addressed a bug where players were unable to fire weapons on the first mouse click, after using the mouse to restart a checkpoint.
  • Fixed an issue where players would automatically fire their weapon, when aiming after a stealth kill, if the Reload/Quick Throw/Use action was mapped to [R].
  • Enabling NVIDIA DLSS Frame Generation in the launcher now increases the frame rate by the same amount as enabling it in the in-game Display menu.
  • Addressed an issue where completing a No Return Challenge would not reward the player with the associated weapon skin.
  • Refracted light in the aquarium is no longer affected by high frame rates, preventing it from being distracting and overly flashy.
  • Resolved shadow pop-in issues on the side of a building and flickering in a blood stain on the floor of a building in the Capitol Hill area.
  • Fixed a crash that could occur when loading into a cutscene with a wide Field of View setting.
  • Resolved a bug that could cause Direct3D Invalid Call crashes.
  • Fixed a bug that caused some username text on No Return leaderboards to appear as question marks.
  • Resolved an issue that could cause dark lines to appear in volumetric fog during camera movement on ultrawide aspect ratios.
  • Updated AMD FidelityFx to version 1.1.3 and resolved excessive jitter on Steam Deck when FSR Frame Generation is enabled.
  • Addressed a bug where pressing 'Reset to Default' in the Graphics menu would cause the preset to incorrectly appear as 'Custom'.
  • Various fixes for visual bugs in ultrawide cinematics.
  • Various stability improvements.
  • Various localization fixes.
  • Various UI bug fixes.

The Last of Us Part II Remastered | Release Date: 3rd April 2024

Official links:

Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
You can also find comments for this article on social media: Mastodon
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
No comments yet! Subscribe

While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register