This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
⨯
Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
Mesa 17, the next stable release of the open source graphics drivers on Linux has been a bit delayed, due to so much last minute work going on. Looks like Intel Ivy Bridge will get OpenGL 4.0.
Andres Rodriguez sent in a message to the mesa-dev mailing list announcing 'gputool' for debugging AMD graphics cards on Linux. It's also open source under the GPL, so that's awesome.
Mesa has another patch that will be interesting for Linux gamers. This is actually a two-part fix as it was re-worked. The Witcher 2 should have a lot less black flickering with this latest patch.
If you had tried playing XCOM: Enemy Unknown (not to be confused with XCOM 2) on radeonsi and had it crash constantly, the good news is that this should now be fixed as of Mesa 13.0.3.
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.
I recently pointed out that Marek sent in patches to the Mesa list which could improve Deus Ex: Mankind Divided performance on RadeonSI around 70%, well all of the patches are now in Mesa git.
The open source OpenGL implementation Mesa has a new release 13.0.3 which, as the minor version bump indicates, brings a number of bug fixes to RadeonSI and Intel.
The Mesa developers are as usual continuing their effort to get the open source Linux graphic drivers up to scratch. Intel Haswell (gen7) now has support for OpenGL 4.