Emil Velikov has announced the second release candidate for Mesa 17, the next stable version of the open source graphics drivers on Linux.
Game porter Timothee Besset, who did the Rocket League port, has posted on the bug report about Rocket League freezing up a lot on Mesa to note that he has started working on the issue.
This will probably be to the delight of many AMD graphics card owners who use the open source Mesa graphics drivers: A patch has been sent into the Mesa-dev mailing list for radeonsi to 'Add disk shader cache'.
Mesa 12.0.6 has released and it brings with it a bunch of bug fixes. While the latest stable version is Mesa 13.0.3, those sticking with the older Mesa 12 will still like their fixes.
Marek Olšák sent in another patch to Mesa that is now in Mesa-git which should hopefully be a better fix for black transitions in The Witcher 2 on radeonsi (AMD).
Samuel Pitoiset (Valve) discovered an issue in radeonsi (Mesa) that Marek Olšák has now patched up and is already in Mesa-git.
Dave Airlie sent in a massive patch-set of 31 patches for 'radv', the open source AMD Vulkan driver, to support geometry shaders.
Mesa 17 (formerly Mesa 13.1) has it's first Release Candidate and it's a pretty big release for users of open source graphic drivers.
A pretty interesting NVIDIA beta driver has landed and it officially enables their OpenGL threaded optimizations by default.
Mesa 17, the next stable release of the open source graphics drivers on Linux has been a bit delayed, due to so much last minute work going on. Looks like Intel Ivy Bridge will get OpenGL 4.0.
A commit that just landed in Mesa-git allows for 'radv', the open source Vulkan driver for AMD GPUs to use multiple devices.
In another push towards Mesa finishing OpenGL for all vendors where possible, Intel Haswell chips now have support for OpenGL 4.5 with Mesa on Linux.
Samuel Pitoiset (Valve developer) just put some fresh work into Mesa-git that enables OpenGL 4.3 with nouveau (NVIDIA) for Maxwell and above.
Mesa is continuing to progress rapidly, as of today Haswell should now support OpenGL 4.2 ready for the next release of Mesa.
Andres Rodriguez sent in a message to the mesa-dev mailing list announcing 'gputool' for debugging AMD graphics cards on Linux. It's also open source under the GPL, so that's awesome.
Valve developer Pierre-Loup Griffais has tweeted out asking for information on Linux games that don't currently work with radeonsi.
Mesa has another patch that will be interesting for Linux gamers. This is actually a two-part fix as it was re-worked. The Witcher 2 should have a lot less black flickering with this latest patch.
If you had tried playing XCOM: Enemy Unknown (not to be confused with XCOM 2) on radeonsi and had it crash constantly, the good news is that this should now be fixed as of Mesa 13.0.3.
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.
I recently pointed out that Marek sent in patches to the Mesa list which could improve Deus Ex: Mankind Divided performance on RadeonSI around 70%, well all of the patches are now in Mesa git.
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